Object limits on map - ?
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You can have many many many more objects using scenery, projectiles, units, etc., but Models are limited to 128 and I think its even less when using animated models as each frame of the animation counts as 1 model IIRC.[/color]
For Models, Yes.Guest wrote:What are the object limits in loathing one can place on map? I placed 128 Rhianon walls but can't place more. Is this correct?
You can have many many many more objects using scenery, projectiles, units, etc., but Models are limited to 128 and I think its even less when using animated models as each frame of the animation counts as 1 model IIRC.[/color]
"Do you want to be healed now? Or would you prefer to bleed to death so I can try my hand at resurrection?"
I think it's 127 models, you can have up to 7 of these as model animations.
As for scenery, projectiles and units, the limit is 8096. Keep in mind that projectiles from local projectile groups count toward this limit, and so do attacks that units cause. So you should always have some free, though 8096 isn't easily filled up =)
As for scenery, projectiles and units, the limit is 8096. Keep in mind that projectiles from local projectile groups count toward this limit, and so do attacks that units cause. So you should always have some free, though 8096 isn't easily filled up =)