![Very Happy :D](./images/smilies/icon_biggrin.gif)
http://tain.totalcodex.net/items/show/m ... f-age-demo
we hope full game.
Well, it can be ... is a Beta plugin. Darth may revise this can stretch to a higher aggressiveness of the Big myrkridia and small myrdridia.ThreeTigerSilverWind wrote:DarthRevan--in the Nest level, the Big Myrkridia simply stand around when I attack them with only my Hearthguards from a distance. I am able to kill the big ones in this way and the small myrkridia also do not attack me when I target the big ones. Is that supposed to happen? I was actually kind of hoping they would react and attack me, since the win felt a bit cheap.
Awesome. Looks like I'm certain to get slaughtered and the challenge will be to keep Connacht alive and off the big ones somehow. I'm a big fan of levels where you just get by in the end--like Across the Gjol in TFL, the first few times I played it.DarthRevan555 wrote:Thx for the tip, New scripts say that if any of them are damaged below a certain point they will stop acting like tards and bum rush you, also big myrks threat level will increase so he will throw bombs at u if you approach him.
As an added gag, once myrk giant has passed certain dmg point, all surviving myrks will be alerted to your location giving you time limit to kill him or be bum rushed by every enemy on the map, helps to prevent spamming him to death(not that you need it)
If you're referring to the missing untis/model. Don't worry they're on the wayvinylrake wrote: you (collectively) did a good job getting the look and feel of playing the m3 maps right (at least as far as i remember).