Having an unusual problem. I'm testing different scripts to see what I can actually do, then I intend to plan the map out.
One problem came up that I can't figure out. I have a list of four actions in an Action List. The level starts out with it calling that list, which selects a single action in it at random. Each of the four triggers a wave by going down to a geometry filter, feeding an Action with its set of men and triggering a generic attack trigger and a TUNI. When the men die, the TUNI triggers the Action List again. Each Geometry Filter can be triggered only once. The problem is that sometimes some of the waves are triggered at the same time, and I can't find a reason why. Is this a problem that people have had come up themselves?