Just to be pedantic, there are a couple of other options:-Jon God wrote: Here are a plugin maker's options:
A. Let them auto attack, and often kill each other. Really really frustrating if you've been playing for a while, and one of your units auto attacks and kills one of your units, or a teammate.
B. Don't let them auto attack, and enemies will run up an kill you, if you are not babying your units.
I feel like B is probably the best option, and is far less frustrating, it just means learning to play the game a little differently.
I'm Jon God, and I approve this message.
1. Set the auto attack range to a very low value for maps where the enemy is mostly melee, hence they'll only start shooting of their own accord at point-blank range.
2. Set your attacks to damage types that friendly units are resistant to. Hence they can auto all they like, but friendly fire will never happen. Of course, more damage types to choose from would be nice