I'm working on a solo map plugin (all plagiarized of course), and everything is going great. Except I have about 10-15 units that I want to put on the map, but it crashes every time I try. I can put them on other maps just fine, so it seems I am exceeding some limit loathing has.
I imagine I need to reduce the number of mesh effects and objects in order to fit them all in. Anyone have any ideas about bypassing this issue and trimming the fat?
Here is the download:
http://hl.udogs.net/files/Uploads/%20Us ... kbeta1.zip
Too much of something makes loathing crash
Too much of something makes loathing crash
God of mapmaking
Undefeated in 1v1 mapmaking competitions
Undefeated in 1v1 mapmaking competitions
Re: Too much of something makes loathing crash
Attached 3 separate crash files, which are very similar but refer to different bitmaps as their reason for crashing. Caused when trying to place 3 different units on the map.
- Attachments
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- crash3.txt
- (630 Bytes) Downloaded 234 times
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- crash2.txt
- (629 Bytes) Downloaded 229 times
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- crash1.txt
- (630 Bytes) Downloaded 235 times
God of mapmaking
Undefeated in 1v1 mapmaking competitions
Undefeated in 1v1 mapmaking competitions