ww2 export

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LionHeart
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Post by LionHeart »

Will projectmagma export ww2 maps and units to tfl someday? :)
Pistol_Pete
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Post by Pistol_Pete »

*looks to the West* If Deadman ever comes back, maybe...or someone might resurrect his TFL WW2 plugin...
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Doobie
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Post by Doobie »

yeah, his ww2 for tfl is very close to done.

However, I wouldn't hold your breath. With vTFL in Myth2 being more accurate than ever, there is very little to be gained by porting ww2 to TFL, at least from our perspective, since we've all made the switch to Myth2 as a result.
Want to play Myth? New and old Myth players can playmyth online at Mariusnet.com.
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The Elfoid
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Post by The Elfoid »

I still think TFL classic is better than vTFL. One important factor is the fact that I can't find anyone who likes vTFL......
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Orlando the Axe
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Post by Orlando the Axe »

there are people playing vTFL on playmyth as I type this.
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The Elfoid
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Post by The Elfoid »

I haven't met anyone who plays vTFL seriously when I play (between 7.30 and 9.30 GMT) for a loooooong time.
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iron
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Post by iron »

I think the trouble is that people formed their impressions of vTFL when 1.4 was released. In 1.4 we didn't have any TFL code, so we had to mimic various features like pathfinding & bottle physics - not always with the greatest success.

In 1.5 though we were able to borrow from TFL's code such that vTFL is now very accurate indeed. Changing ppl's opinions once formed is a very different matter though.
...playing as long5hot on War Thunder
The Elfoid
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Post by The Elfoid »

I only noticed a few differences between 1.4's vTFL and 1.5's vTFL, but I didn't play them much :/
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