Yet again some mapmaking questions...
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1) What determines the trace a unit makes when it is walking through sand or snow? Is there any possibility to delete the trace totally?
2) How does the mesh lighting works? I tried to alter it but i cant see any changes even if i enter extremely strange values. My aim is to have a light that comes (nearly) from straight above. I already read the Fear Manual, but it didnt help me.
3) I tried to create a new connector by duplicating the collection-tag of the barbed wire connector. Then i replaced the barbed wire picture with my new connector picture (via Tahoe, a collection extractor). Next, I duplicated the connector-tag of barbed wire and replaced the barbed wire collection reference with my own collection reference refering to the new collection. But when I try to use the new connector on a map, it doesnt work at all - the connector does not appear! Whats wrong?
4) Is there any way to resize/delete a unit's shadow (without modifying its collection)?
5) How does Gravity works with objects? How can I make them lighter?
Thank you for your help!
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rgds,
- Phex