Tireces wrote:Hehehe dont worry Pyro I doubt it will be implemented in 1.7...
Why would I worry. I'm 100% positive no one would ever think of adding that to 1.7. It is a terrible idea which has no benefit what so ever. I meant it about your possible plugin, not 1.7.
LOL nice to hear you like it 2 Pyro, thx for support
I dont think that its a great idea or that every1 will like it, rly. Fortunatly no1 will be forced to dl if trom tain First posts in this topic suggests that at least few ppl would get it.
Still need help btw
EDIT: nah its definitly not for mass use and I definitly do not want to split up coopers or anything hehe v 1st post : )
Oh I don't mean to offend or stop you from making a plugin, but just because no one but me has said bad things about it doesn't mean they think it is a good idea. They are just being nice or supportive. It doesn't mean they would actually download or use the plugin. If the plugin is just that... narrations in a coop, then I see no reason not to make it. I was just under the impression that you might add the narrations as part of another plugin you are working on like that Mythic campaign I saw at the Tain. If so, then its a horrible idea. And of course I know I could simply not download it or activate it, but if a few coopers use it... only those few will be able to play with each other. It splits coopers up. Odds are only a few once or twice ever but just saying.
Bah looks like project is dead - I cant stop narrations from turning off on some levels f.e on baron. And its isnt cool to tell players to not use duffs during 1:30 of Baron on legendary all stop alric from slashing myrks with balmung on twice born during narration heh. Other levels are rather ok but Ill leave this idea for now.
Ive got all audio converted anyways so I am going back to Vinyls idea.
Repeating this with The Fallen Levels definitly isnt worth my work nor time ppl would spend to get over 100 MB downnload - so TFL narrations will arrive proly as "quasi-cutscenes" sorta like level 26 in "m2 narrated" or maybe even in more simple form
Tireces wrote:Hehehe dont worry Pyro I doubt it will be implemented in 1.7...
Why would I worry. I'm 100% positive no one would ever think of adding that to 1.7.
I'd be for it. What if it could be set separately by each player at the join-game screen, so the ones who didn't turn narration on wouldn't hear it?
I probably wouldn't use it, but only because I don't play Myth at all anymore. Otherwise I'd use it in solo mode just for the sake of trying it out, and certainly if I was ever playing a level for the first time in coop.