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Re: Adding Units to Fallen Levels Plugin

Posted: Wed Aug 19, 2009 3:01 pm
by Myrd
Jon God wrote:Only bug I am aware of isn't fixable, and that's the fact that the TFL meshes can't be set on fire. :/ I could only do this by making a new version of TFL and that would just mean waay too much downloading for anyone that wanted to try this.
You could distribute it as an OmniPatch, which would make the download very small.

Re: Adding Units to Fallen Levels Plugin

Posted: Wed Aug 19, 2009 3:13 pm
by Jon God
ThreeTigerSilverWind wrote:I downloaded your tagset -- thanks for the file and the mention in the Read Me.
Of course, I wouldn't have done it had I not seen this topic.

Lemme know if you find any other bugs. :)