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Posted: Thu Jun 08, 2006 3:12 pm
by ChrisP
I saw Teep at uDogs and he mentioned he'd lost LFT. I rummaged through my files, but no luck either.
Posted: Thu Jun 08, 2006 7:26 pm
by iron
It'd be in one of the old (pre B&G v1) betas. But who keeps betas once the plugin's finalized and released?
Posted: Thu Jun 08, 2006 10:44 pm
by William Wallet
iron wrote:It'd be in one of the old (pre B&G v1) betas. But who keeps betas once the plugin's finalized and released?
Cid.
Posted: Fri Jun 09, 2006 1:13 am
by :) Da Cid (: McCl
Maybe. But I didn't test B&G, so I can't help there.
Still got some Mazz V betas. If I hadn't lost my iMac's plugin folder, I'd still have Scourge of Belial betas. XD
-TGP-
Posted: Sat Jun 10, 2006 3:47 pm
by Van Buren
Ack... Looks like I'm not going to be playing Little Flat Top any time soon then.
I am, however, still interested in that swamp co-op. Can't wait till it's up for download.
Posted: Sat Jun 10, 2006 5:34 pm
by Point
I think i still have it... i played it a while back to give some perspective to the version I was making from a battle map of gettysburg.
btw still need a scriptor for it.. if any one has scripting talent...
Posted: Sat Jun 10, 2006 9:23 pm
by Van Buren
I think i still have it... i played it a while back to give some perspective to the version I was making from a battle map of gettysburg.
btw still need a scriptor for it.. if any one has scripting talent...
Point, if you would send me an email containing either the map or the plugin that the map was in, it'd be awesome. I have been looking all over for it.
In case you forgot, my email is [email]daviddouds@alltel.net.[/email] It would rock if you emailed it to me.
Posted: Sun Jun 11, 2006 12:49 am
by William Wallet
E-mail nothing! upload it!
Posted: Tue Jun 13, 2006 11:22 am
by Point
anyone remember when (date) 1.4 and b&g v1 were being tested ... didnt find anything on my hardrive... though I usually back up locals and maps to cd's
Posted: Tue Jun 13, 2006 6:45 pm
by Van Buren
What a shame...
Anyway, when should we be expecting CwR? I'm sure that'll blow that one co-op away.
I can't wait for CwR... It looks so cool.
Posted: Wed Jun 14, 2006 1:38 pm
by Point
im not giving up yet... just trying to narrow down the search patern for looking at cd's... they all just say m2 and a month and year. I imagine its extracted to a folder called local bg on a cd somewhere...
I havnt had a chance to do myth stuff lately.. for the cwr plug to work on line it seems i still have to reduce the tag sizes from 42meg to 24 for the all in one new unit. though seems to function via local folders at present. so soon as work gives me a break ill get back to it.
Posted: Wed Jun 14, 2006 1:44 pm
by Point
the new map i was working on.. that included little flat top and big round top.... though i am less than capable of scripting it anytime in the forseable future
Posted: Wed Jun 14, 2006 2:02 pm
by Van Buren
Thanks for not giving up Point.
As for CwR, Asoka and I both have the newest build of Myth 1.5.2, and we'll be glad to test it whenever you get a beta up.
Posted: Thu Jun 15, 2006 11:55 am
by William Wallet
1.4 and B&G hit the fan midway through 2003, right? I remember reading some of the 1.4 related *bullshit* complaints from a school computer.
Posted: Mon Jun 19, 2006 3:37 am
by capital
Van Buren.
I am aware you are interested in certain form of content...
A certain form of content has come into my possession...
Perhaps these might interest you:
If these peak your interest, I am open to negotiation.