Updates for People with problems in 1.5.1 - Get your 1.5.1c here
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- iron
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why? what goes wrong for you? how many can you host for? What machine are you running on btw? What video mode etc? And have you updated to the latest builds mentioned earlier in this thread?
The more info you give us the more chance we can help. Just saying your host is screwed doesn't give us anything much to go on.
The more info you give us the more chance we can help. Just saying your host is screwed doesn't give us anything much to go on.
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- Orlando the Axe
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That's the way it sounds given his latest post..
Perhaps the computer is under more load than it was previously?
Have you tried turning down that resolution a little bit? Maybe a different rendering option? Or perhaps checking/unchecking some of the other options like view underwater objects and yeild CPU (or whatever it's called these days).
Also, if your video card has otions that can be set outside of myth (as many do) you might want to make sure that it's not set to maximum super high quality at the cost of performance, for example, 4x anti-aliasing can cause a real strain on most cards.
Is it possible something else changed at the same time that you updated? have you tried using a previous version to confirm that it still allows you to host big games without lag? Obviously this would be difficult as getting people to downgrade to help you test probably won't be easy.
Lots of things can change, for example, a new routing path for packets leaving your ISP, or if you're on cable, perhaps more customers in your neighbourhood have joined and are eating up all that available bandwidth. The more we can eliminate, the better our chances of finding the real problem.
Perhaps the computer is under more load than it was previously?
Have you tried turning down that resolution a little bit? Maybe a different rendering option? Or perhaps checking/unchecking some of the other options like view underwater objects and yeild CPU (or whatever it's called these days).
Also, if your video card has otions that can be set outside of myth (as many do) you might want to make sure that it's not set to maximum super high quality at the cost of performance, for example, 4x anti-aliasing can cause a real strain on most cards.
Is it possible something else changed at the same time that you updated? have you tried using a previous version to confirm that it still allows you to host big games without lag? Obviously this would be difficult as getting people to downgrade to help you test probably won't be easy.
Lots of things can change, for example, a new routing path for packets leaving your ISP, or if you're on cable, perhaps more customers in your neighbourhood have joined and are eating up all that available bandwidth. The more we can eliminate, the better our chances of finding the real problem.
I downloaded the 1.5.1 patch installer, and went through the installation process. The installer said installation complete and I thought everything was working until I tried to join a game. all the games are red and when I attempt to join them it says game data doesn't match. I am running on OSX and this is the only problem I have.
Here is my myth log:
2005-06-24 14:56:57
Myth II Build 234 running under MacOS 1039 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_WWII Theme
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Here is my myth log:
2005-06-24 14:56:57
Myth II Build 234 running under MacOS 1039 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for OpenGL devices...
Found 1 to use
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_WWII Theme
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded