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Posted: Thu May 13, 2004 5:55 pm
by Woden
Sam The Butcher wrote:If there isnt anything causing the duds then why is it that THERE ARE more duds when enemies are charging.
The question of interest is not "are duds more prevalent when units charge?", but "are duds when units charge in 1.5 more prevalent than duds when units charge in 1.3?"
I can certainly remember the last time I played a 1v1 gimble ctf (during the SiS2 tourney). At the last minute I was talked into using a dwarf. The only two bottles tossed by my dwarf were while my opponent was charging my flag - both were duds. This was with 1.3.
I bet that if you can dig up any old (v1.3) MWC finals films you will be able to find multiple instances of duds during a charge. In general I think there are probably lots of films out there (for any version) that show dudding during a charge.
(note: I don't think duds really occur more during a charge in either version, I think that those duds just happen to be more memorable)
Posted: Thu May 13, 2004 6:58 pm
by lank
heh... easy way to fix the snow issue on stair of grief: open fear and go to the meshes; find the stair of grief; where is says "particle system" select "no tag". then test. :p
Posted: Sun Jun 06, 2004 3:09 pm
by Sam The Butcher
So I guess there will be no resolve on the duff bomb issue, cause I am still convinced that for some reason they DO dud more on a charging enemy. So what I did was make a virtually dud free version of Gimble on the Wabe (bombs and puss) The arcs have some changes too. Anyway the map is called Blue Moon on the Wabe. The once in a Blue Moon when you don't get duds. It is up at PlayMyth latest DL section right now plus all the details about the map. If you have prob with all the duds get it and play that. Enjoy!!
Posted: Sun Jun 06, 2004 7:50 pm
by qwerty2
sam no one is ever going to believe you, I was complaining about it for months and just gave up
Posted: Sun Jun 06, 2004 8:44 pm
by Woden
qwerty2 wrote:sam no one is ever going to believe you, I was complaining about it for months and just gave up
All that has ever been asked was for evidence to be provided. A basic tenet of both statistics and scientific progress/discovery was that a person has to provide evidence for their claim.
I DO NOT think duds have increased, but I still spent a fair amount of time trying to provide evidence for YOUR claim that they have.
If you aren't going to make an effort, I for one (and I am certainly NOT a member of Magma), would appreciate it if you would just stop it.
I suppose I could start claiming that you were a homicidal maniac, but if I never provided any evidence should anyone believe me? Or perhaps I could just claim that you were constantly trying to crash the playmyth game server? Then Blue could do some log checking and say "no, there is no evidence that qwerty is trying to crash playmyth". Would it then be reasonable for me to keep claiming it, just because I "think" its true - even when I don't provide any sort of evidence?
Posted: Mon Jun 07, 2004 1:14 am
by Sam The Butcher
Well Woden I have saved films, but what is someone going to sit through a bunch of films just to watch diff 10 sec dudding incedents in each. Nothings going to change they say the duffs are the same and I beleive them. It is possible though that it is being caused by something not concidered. Anyway like I said I just made my own version of Gimble with no duds. Problem solved.
Posted: Tue Jun 08, 2004 2:48 am
by Woden
Forgive me if I came off a bit grumpy. Had a long tiring day (for those of you from socal: I was traveling north from LA on the 101 )
Posted: Tue Jun 08, 2004 3:45 am
by qwerty2
I've asked for films, I asked for as many films as people could send me. No sam I do not want you're OMG I dudded 10 times in a row film because thats just a freak occurance.
Posted: Mon Aug 02, 2004 5:23 pm
by Sam The Butcher
I have films quit a few films from just recently. They show that I get alot of duds. It seems to me from watching all the films that I do, that I get more duds than other ppl. I also use ground click alot so I really think that that has something to do with it, cause when you use ground click you have a better chance of getting the bomb to bounce. I know that IS true I do it alot. So what I think may be the problem is that if a bomb is thrown that is gonna end up being a bouncer and it hits a unit b4 it bounces I think this messes it up and causes it to go out. In these films not only are their alot of duds way more than 10% but there are bombs that just sit and burn for minutes and never go out or explode they just sit till game ends. I made a map that I tried to eliminate duds it worked good for duffs, but for puss if you set it to explode always (i forget the setting) it doesnt bounce, so I set it so that it always explodes when it is at rest. I still get duds. Why is that happening? For some reason the game is not identifing the puss is at rest. I think there is similiar thing happening with bombs. I looked at stats in fear for bombs 1 in 4 are duds and there is also a chance for bombs to bounce, but there has to be something mopre to it. I remember reading on 1 of the updates 1.4 something that you had changed the bombs to have more duds and that they would bounce more. This is true right? Anyway I have plenty of films all resent and all over a few days time. They are about half of the games that I played and they all have alot of dudding incedents especially when an enemy is charging and a ground clicked bomb hits the enemy b4 it hits the ground. Tell me where to upload the films and I will, but I hope that you dont just write it off as well those are just strange instances. You guys really need to change the bombs. It would be more realistic anyway. How many 100's of yrs duffs make bombs they should be real good at it by now. Not to mention all the duds just make it easier for stratigyless rushers. Who alot of rely on the fact that duffs throw so many duds. I realy think duds should only be like 1 in 10 or something. Duffs are easy enough to kill as it is. Thanks
Posted: Mon Aug 02, 2004 5:41 pm
by Orlando the Axe
Please rush me and I will show you how often dwarves dud.
Posted: Tue Aug 03, 2004 12:58 am
by CyberBob
Dwarf dudding is in direct relation to the importance of not dudding. Oh and noone believes qwerty anymore for some odd reason, even though he was right on the issue he was talking about: That there was something changed with dorfs in 1.4 which had been repeatedly denied until they found out that they did, so I'd take anything coming from THOSE PEOPLE with a grain of salt. The issue back then was dorfs exploding more often on themselves, which didnt happen as often in 1.5 btw.
Posted: Tue Aug 10, 2004 9:59 am
by Sam The Butcher
Hey Magma, I just put a poll up at PlayMyth asking ppl if they think that there should be less duds. So if alot of ppl think that there should be less duds will you reduce the frequency in the next update?
Posted: Tue Aug 10, 2004 10:08 am
by CyberBob
...why not enabling the knives those little buggers carry too? (not)
Posted: Tue Aug 10, 2004 10:27 am
by Orlando the Axe
we are not planning any gameplay changes for any future patches. The only exception would be if it was changed in an earlier patch by mistake and we were correcting it.
Posted: Tue Aug 10, 2004 11:11 am
by CyberBob
Well, there is still that thing about the randomness of the duds, but apart from that (as I noted in the other forum), dorf dudding was fixed, as were dorfs who died and exploded (it only happened once in 1.5 but like every second game in 1.4) and I still think qwerty deserves an apology.