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Re: Scripters and other skilled myth DEVS WANTED
Posted: Thu Oct 08, 2009 3:33 am
by William Wallet
Renwood wrote:hey make your own threads
O wait you have nothing interesting to say.
too bad
When it comes to mindless hyperbole, then no - we don't hold a candle to you.
Can't you lighten up?? Or even better; address what people say to you? This is surely the internet equivalent of blocking your ears and repeatedly saying "I'm not listening, I'm not listening".
I mean shit, we're all Myth fans here; we all like to see good stuff made. When you do threads like this, you give us the same impression that this guy does.
http://www.youtube.com/watch?v=f2mHkQUBEpM
Re: Scripters and other skilled myth DEVS WANTED
Posted: Thu Oct 08, 2009 7:23 am
by Zeph
TFV is almost done as far as I can see, its only missing a few new units and some scripted maps. I think all cmaps are made already and there's probably more than 20 maps scripted?
TWA is just a bunch of haxored units in a tagset...
Re: Scripters and other skilled myth DEVS WANTED
Posted: Thu Oct 08, 2009 9:36 am
by William Wallet
Zeph wrote:
TWA is just a bunch of haxored units in a tagset...
Uh oh.
Re: Scripters and other skilled myth DEVS WANTED
Posted: Thu Oct 08, 2009 2:23 pm
by vinylrake
fight. fight. fight.
[that's the faint sound of a playground chant that arises as one mapmaker calls out another... having had their hearts broken too many times to count by vaporware projects that are promised "soon" and are pertually "90% done" yet somehow never see the light of day, the few remaining players can't even muster up enough enthusiasm for a good mapmakers fight. still though, they gather around the combatants and dutifuly chant 'fight! fight! fight! hoping that someone will get indignant and pissed off enough to prove the naysayers wrong and actually finish a project...]
Re: Scripters and other skilled myth DEVS WANTED
Posted: Thu Oct 08, 2009 2:56 pm
by Renwood
but for really reals, couldnt there be some update for tfv, i mean you guys have a large team with a buncha skills. isnt there something releaseable?
Re: Scripters and other skilled myth DEVS WANTED
Posted: Thu Oct 08, 2009 8:03 pm
by Jon God
Renwood wrote:but for really reals, couldnt there be some update for tfv, i mean you guys have a large team with a buncha skills. isnt there something releaseable?
While I don't approve of pointless flames/banter. . .
Why release a buggy unfinished TFV if it's already almost done, it would seem the best idea would be to just finish it, and release it then to prevent confusion, and make sure everyone has the latest update to play coop with.
Re: Scripters and other skilled myth DEVS WANTED
Posted: Thu Oct 08, 2009 10:38 pm
by Graydon
I learned years ago that "showing off" product that isn't 100% completed only invites more flaming and encouragement to finish. Less banter over a project allows the workers on said project to focus their efforts on actual work, instead of BS replies in a forum. Years ago.
Slow and Steady Wins the Race.
If anyone is interested in beta testing our project to prove to themselves that we're not bullshitting you when we say it's as close to being done as it is, feel free to sign up on our forums. There's a link to them from every one of our signatures.
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 4:50 am
by Renwood
release the newest version of TFV as an updated beta myabe?
Betas should allways have a larger number of people playing them to help squish all the bugs for the "final"
for the love of god i was playing wwii today, please release TFV so i have some new coops to host!
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 5:02 am
by vinylrake
Renwood wrote:...for the love of god i was playing wwii today, please release TFV so i have some new coops to host!
No WONDER these huge projects never get done.... content developers PLAYING the game? wth?
Now pls stop playing and get back to work on The Wind Age.
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 12:16 pm
by Deqlyn
Out of all these posts I have to give a "10" to Vinylrake for this masterpiece. Best post of 2009 hands down.
fight. fight. fight.
[that's the faint sound of a playground chant that arises as one mapmaker calls out another... having had their hearts broken too many times to count by vaporware projects that are promised "soon" and are pertually "90% done" yet somehow never see the light of day, the few remaining players can't even muster up enough enthusiasm for a good mapmakers fight. still though, they gather around the combatants and dutifuly chant 'fight! fight! fight! hoping that someone will get indignant and pissed off enough to prove the naysayers wrong and actually finish a project...]
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 1:50 pm
by Renwood
so since you guys are posting on this thread it means your all going to help right?
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 1:53 pm
by Renwood
O and Zeph you seem to lack any knowledge of what you speak.
saying we have no maps eh? yea youve really been paying attention.
go make more lame ass zombies that THROW tons of shit at people for no reason.
and post in your OWN thread about how fucking fantactisc it is.
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 2:01 pm
by Death's Avatar
Renwood wrote:
go make more lame ass zombies that THROW tons of shit at people for no reason.
Now...maybe, just maybe... you can't make a "your map sucks" argument if your own isn't done?
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 2:11 pm
by William Wallet
Ouch DA, that was no mercy right there. Kobra Kai.
Re: Scripters and other skilled myth DEVS WANTED
Posted: Fri Oct 09, 2009 2:15 pm
by gugusm
Jesus, this thread looks like one from the MWC forums, heh