Current Myth Projects String - Please List What your Working On 4 myth

A forum for discussing map making ideas and problems for the Myth series.
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Point
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Post by Point »

hmm dreamseedz had the highest render sizes for units than any plug ive seen besides maybe the tomb rader chic...

pixel w x pixel h.
if one does not learn from the failings of the past they are likely to suffer its return.
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carlinho
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Post by carlinho »

wait til I release the Greek Plugin....hehehehe
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
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Lugas
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Post by Lugas »

I've been feeling like the Emperor Bahl'al Project will really suck very bad. Therefore I've stopped working on it... for now.
I've decided to start a new project with a new storyline based on Murgen's Kyhalahyne the Shade story. My biggest problem is, I'm not very good at collection making or editing.
Soooo... is anyone in contact with Murgen? I'm asking because I'd like to extract his "Kyhalahyne" collection. (with his permission of course...)

Dark Campaign by Murgen. It's goooooood!
Click on the picture below for my Myth 2 scenario.
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A-Red
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Post by A-Red »

er...wasn't kyhalahyne just a heron guard with blue armor?
Lugas
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Post by Lugas »

Well yes and there was an edit to the headshot which covered his mouth. I don't do well at editing portraits and hue changes so I was wondering if I could extract it?
Click on the picture below for my Myth 2 scenario.
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Pyro
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Post by Pyro »

The hue change to blue you can do on your own in the collection reference of that collection in Fear. From what I saw... I didn't actually look at the collection of the modified Heron Guard, but do you really need a whole collection that will add a few MBs to your plug just for the modified headshot? Not saying you shouldn't but making you think. If you use standard Myth2 units the plugin will be smaller... once you add a whole bunch it will be very big. It's just worth noting incase you thought of adding other collections into your plugin.
TheHelmet
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Location: Stockholm

Post by TheHelmet »

I'm still working on my multiplayer project. It's a large 2-team map and will feature some scripting (if I ever get it done :nocomment: ) and hopefully some cool effects.

Still working on the displacement map and unit trades as well as all the scripting which hasn't been going to plan, but I'm actually starting to make progress again..

Hopefully done in time for summer!
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Lugas
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Post by Lugas »

1) Pyro: How is progress on your Maeldun collection?
How is progress on Shiver's Turn and Fallen Heroes?

2) Are there any other projects anyone is working on?
Click on the picture below for my Myth 2 scenario.
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Point
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Post by Point »

CWR is still in the works civil war reloaded...

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My projects in the works folders

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if one does not learn from the failings of the past they are likely to suffer its return.
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:) Da Cid (: McCl
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Post by :) Da Cid (: McCl »

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But since that picture, nearly nothing has been added to the level.

-TGP-
Having fun with poser horses and pasted-on Warrior torsos since 1990!™
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carlinho
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Post by carlinho »

hey point that looks amazing!!!!!!!!
when are you planning to release that?
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
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Point
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Post by Point »

a little more cwr preview...

thanks to myrd and the rest of the 1.52 team for helping making this kind of myth II strategic carnage possible.

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if one does not learn from the failings of the past they are likely to suffer its return.
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Point
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Post by Point »

Pimp your ride.... I mean pimp your plug with new 1.52 features...

What are you doing to wow peeps with the new 1.5 features.... are you using them at all on your new stuff? reply

as for me Trying to use morale boosts, monster changing artifacts, inventory, charge and repel box size change for smaller target when prone etc..

whats in your wallet... er i mean your project
if one does not learn from the failings of the past they are likely to suffer its return.
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William Wallet
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Post by William Wallet »

Cid posted a picture without telling me? Hahaha. Maybe he did and I forgot....

I want to make it like TFL with 1.5 features you know, I want that old feel, I want it like vTFL is turned on, but I also want things like morale and inventory etcetera ad nauseum.
Okay I got the models but now I'm too dumb to do anything with 'em
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carlinho
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Post by carlinho »

as for me Trying to use morale boosts, monster changing artifacts, inventory, charge and repel

what's repel???
what does that mean?
I know the charge (run ) but what's the other?
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
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