myth news
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- Posts: 1014
- Joined: Mon May 03, 2004 5:30 am
- Location: Devon, England
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Myrd lurks in a box to leap out at VR. Scary.Myrd wrote:
However, there might be another "surprise" under the tree.
http://theramblingelf.tumblr.com/ - my blog
OMGGOZTCOMEPLAYWOW!!!Yes. Beware the GHOST who tags
As for news, uDogs, with all its intimate ties to Project Magma, is turning 10 years old on January 1st. With nearly 100 active members, including a handful from the earliest days, the Underdogs are still playing as hard as ever.
Maybe not the most earth shattering Myth news, but it beats what's up there now.
Of course, 1.7 w/ support for 512 Mons tags (a start...) now that would be news. Alas, Myth's keepers are more interested in preserving history than making news. ;(
On another topic, some months ago, I was thinking about mapmaking and had a staggeringly brilliant idea, a novel way to reduce all the things I loved about massive army maps into a truly elegant and simple gameplay design. Of course, the tagediting would be anything but elegant or simple, but it'd be doable. Not sure why I even mention it now, as I'll almost certainly never act upon it myself and trust no one else to get it right, but damn, its one of those "why didn't I think of that before" ideas. Maybe just the act of announcing I have the idea will relieve the desire to blow the dust off F&L.
Anyhows, best wishes to all!
Imagine if, years ago, I showed up on some elite mapmaking forum and posted, "OMG I got this great idea for a map!! It'll be, like, this HUGE war against THOUSANDS of enemies!! It'll be about one of Myth's historical battles and its going to have DRAGONS and Liches and Beholders and different wizards that can cast dozens of spells each!! More than 50 different kinds of units!! Blah, blah, blah!! But I have no time to work on it, can someone else please make it exactly how I want? kkthxbye!"Deqlyn wrote:And the idea is....... *drumroll*
Granted, this time the idea would seem underwhelming. The reaction would be, "so?". The idea is so deceptively simple, and such a departure from Myth's traditional game play "style", that I think it'd have to be experienced to be appreciated. But damn, I know with the right touch it would be hot.
So yeah, it's pretty retarded to say I have this super cool idea that I'm going to keep a secret, but I couldn't help myself. So I'll say this much, the concept would be to take extreme large scale battles and make them playable without the need for 16 players in the game. I've always loved huge battles in Myth, but wished for more players to control the units rather than try to come up with a feasible way to streamline control over the action. Ah well.
Now that's news, Deqlyn.
No new wightblasts to report since this sweetie.
There's a sale at Penny's!
No new wightblasts to report since this sweetie.
There's a sale at Penny's!
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- Posts: 1014
- Joined: Mon May 03, 2004 5:30 am
- Location: Devon, England
- Contact:
When Newskin's in the UK next year, he's meeting up with myself and Enigman. Enculator said he could come over from France if we time it right. Trev and Youngsy want to come too but I think their A-level exams will get in the way. Last week of May is probably when it'll happen, but sometime in April/May.
That'll be cool. Barely know any of them, but hey, I can laugh at Enculator's funny French accent!
That'll be cool. Barely know any of them, but hey, I can laugh at Enculator's funny French accent!
http://theramblingelf.tumblr.com/ - my blog