respawn via script

A forum for discussing map making ideas and problems for the Myth series.
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hythron

Post by hythron »

Someone nows how to make a script by useing "respawn via script" so i can respawn units when i want to?

I read it was something with unit control.
A-Red
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Joined: Fri Jul 23, 2004 8:36 pm

Post by A-Red »

If you can get ahold of Graydon, ask him. He knows how to do it.

A-Red
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TarousZars
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Post by TarousZars »

When you have Respawn via script selected for a unit, it goes invisible when it dies. All you have to do is make it visible via unit control and it "respawns".
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Phex
Posts: 251
Joined: Tue Aug 24, 2004 6:26 pm

Post by Phex »

I just noticed 2 things:

1) All objects can be set as 'respawnable' - does that mean that you can make trees or stones respawn after detonation?

EDIT: found it out myself: its not possible, scenercy does not respawn!

2) When you select more than one monster, the 'Use Monster Entrance' flag vanishes. This can be very annoying, especially if you have 350 thralls that should stand up using their entrance flag and you have to check this little box 350 times - duplicating the units does not work. It would be a very labor saving change to make the flag available for multiple selections (I have already mentioned this some time before).

rgds,
- Phex.
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