Fast Myth - F1 and F2 for Multiplayer
You could make a plug-in for it, but F1 and F2 are disabled for multiplayer mainly because of the main issue...who the hell would control it?
It would only really make sense in co-op games if the team-captain could do it, but still it could be very annoying to have your game suddenly slow down because someone else pushed the button.
Co-op games have other people you can poke fun at anyway so boring parts are rarely actually boring as cries of "My duff appears to be defective, may I please have a refund?" and "Oh dear, I seem to have misplaced my waffles" are cried from player to player.
It would only really make sense in co-op games if the team-captain could do it, but still it could be very annoying to have your game suddenly slow down because someone else pushed the button.
Co-op games have other people you can poke fun at anyway so boring parts are rarely actually boring as cries of "My duff appears to be defective, may I please have a refund?" and "Oh dear, I seem to have misplaced my waffles" are cried from player to player.
Ah, well in that case it's definitely a nice little idea for a simple plug-in =)
Just need to change monster tags to alter attack and movement speeds and you've got a slo-mo plug-in that the host can use. Another one for high-speed.
It would be a fun feature to add to the game, but I think the novelty would wear off after a few games :p
Edited By haravikk on 1122815950
Just need to change monster tags to alter attack and movement speeds and you've got a slo-mo plug-in that the host can use. Another one for high-speed.
It would be a fun feature to add to the game, but I think the novelty would wear off after a few games :p
Edited By haravikk on 1122815950