Artifact Editor - Beta Testing Needed
- TarousZars
- Site Admin
- Posts: 565
- Joined: Wed Mar 31, 2004 9:15 pm
- Location: Utah, USA
- Contact:
I've been trying to learn Cocoa Programming, and figured a good way to do that, would be to try updating some of the Myth Tools to OSX.
Lothar asked for a way to get 1.5 features for Artifacts on the Mac, so that has been my first task. It's not finished yet, but It is in a usable condition, so i figured I'd let you folks play w/ it to help me beta test, and to help you make maps.
You can grab it here.
Please post any bugs that aren't already mentioned in the readme here.
TZ
Edit: Updated link to beta 5
Edited By TarousZars on 1126757569
Lothar asked for a way to get 1.5 features for Artifacts on the Mac, so that has been my first task. It's not finished yet, but It is in a usable condition, so i figured I'd let you folks play w/ it to help me beta test, and to help you make maps.
You can grab it here.
Please post any bugs that aren't already mentioned in the readme here.
TZ
Edit: Updated link to beta 5
Edited By TarousZars on 1126757569
- TarousZars
- Site Admin
- Posts: 565
- Joined: Wed Mar 31, 2004 9:15 pm
- Location: Utah, USA
- Contact:
thanks for the Feeback guys, those are Both Bugs, I'll get on em. And yes, override attack isn't working yet, I figured it was of lower importance, since you can do it in classic fear. I mostly wanted to get all the extra checkboxes finished first, as well as Monster Override so you can have 1.5 features even if you have to use both apps for awhile.
Edited By TarousZars on 1125515849
Edited By TarousZars on 1125515849
- TarousZars
- Site Admin
- Posts: 565
- Joined: Wed Mar 31, 2004 9:15 pm
- Location: Utah, USA
- Contact:
- TarousZars
- Site Admin
- Posts: 565
- Joined: Wed Mar 31, 2004 9:15 pm
- Location: Utah, USA
- Contact:
wassup Tarouz!
hey! don't rush! take your time, I was just asking, I'm myself swamped with work....don't even have a minute left over.
Just checked the version 4, it did the same thing, didn't let me see the artifacts I created and that I have in my local folder, but yes I see the ones myth comes with default.
no rush dude!
though it's a promising program!
hey! don't rush! take your time, I was just asking, I'm myself swamped with work....don't even have a minute left over.
Just checked the version 4, it did the same thing, didn't let me see the artifacts I created and that I have in my local folder, but yes I see the ones myth comes with default.
no rush dude!
though it's a promising program!
- TarousZars
- Site Admin
- Posts: 565
- Joined: Wed Mar 31, 2004 9:15 pm
- Location: Utah, USA
- Contact:
- TarousZars
- Site Admin
- Posts: 565
- Joined: Wed Mar 31, 2004 9:15 pm
- Location: Utah, USA
- Contact:
does it give an error? or just seem to work, but then go back to how it was the next time you open it?
Edit:
Hmm, just tried it here at work. No user Error on save, just an error in the console log and not closing window. I'll check it out when i get home.
PS. Horus, are custom artifacts showing up for you? They work fine for me here also.
Edited By TarousZars on 1126721825
Edit:
Hmm, just tried it here at work. No user Error on save, just an error in the console log and not closing window. I'll check it out when i get home.
PS. Horus, are custom artifacts showing up for you? They work fine for me here also.
Edited By TarousZars on 1126721825
Custom artifacts show up.
I change anything in the tag and click "ok" and nothing happens, the artifact window stays open. I close the window and go back into the tag and none of my changes are still there.
There was one time though that when I clicked ok, the artifact window closed, and the application proceeded to crash :/
I change anything in the tag and click "ok" and nothing happens, the artifact window stays open. I close the window and go back into the tag and none of my changes are still there.
There was one time though that when I clicked ok, the artifact window closed, and the application proceeded to crash :/
- TarousZars
- Site Admin
- Posts: 565
- Joined: Wed Mar 31, 2004 9:15 pm
- Location: Utah, USA
- Contact: