Skeletons, and high-res berserks! - Appalled

A forum for discussing map making ideas and problems for the Myth series.
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Lugas
Posts: 531
Joined: Fri Feb 03, 2006 4:20 pm

Post by Lugas »

:cry: For some reason, the skeleton (from Myth-Fanatics or whatever) doesn't work, it doesn't show up on Fear (Version 1.2), and when it was on a mesh, it went back to the main menu! I also used UnTag_b1 to create the High-Res Berserks and replace the other berserks but it just did the same!!!! :evil: What should I do?
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TarousZars
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Posts: 565
Joined: Wed Mar 31, 2004 9:15 pm
Location: Utah, USA
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Post by TarousZars »

First things first. Register so you don't need to start a new thread with every comment.

Secondly, it looks like I forgot to take out my test mesh, so if you just put the uncompressed local in your myth folder, and start willow creek, you will see the skeleton. if your still having problems, show your myth log here.
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