1.5 and Chimera - little pb with some levels

A forum for solving problems that might be encountered during installation, updating, or in game.
Post Reply
Heinzoliger

Post by Heinzoliger »

He, I have some problems with single levels of Chimera.
Some levels like "the baron" crash while loading.
Some other levels like "the warrior" work well.

my mythlog :
Myth II Build 234 running under Modern Windows 5.010000 ----------------------------------------------
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Using GDI for Input
Mouse appears to have 3 buttons and 3 axes.
Initialized for DirectSound3D using COM
Loading Patch Files...
Patch 1.2
Patch 1.3
PlayMyth v1.2.1
PMI_WWII Theme
Patch 1.4
Patch 1.4 Interface
Patch 1.5
Loading Patch Files Succeeded
Running Direct3D (ATI MOBILITY FIRE GL 9000) at 1280 x 1024, 16 bit
Starting mesh "The Warrior" with 1 plugins...
Chimera Single-player
Quitting networked game...
Running Direct3D (ATI MOBILITY FIRE GL 9000) at 1280 x 1024, 16 bit
Starting mesh "The Baron " with 1 plugins...
Chimera Single-player
Error: Warning in .\Myth2Code\tag_files\tag_files.c, line #1077: file_read_from_position() failed in tag_file_read()

Error: Warning in .\Myth2Code\shapes.c, line #2420: failed to bootstrap thrall collection.

Error: Warning in .\Myth2Code\definitions.c, line #584: collection definition postprocess failed on 'thrall'.


My config :
Pentium m 1.6GHz
512 RAM
Video : FireGL 64Mo
WinXP SP1

Any idea about that ?
Myrd
Site Admin
Posts: 4034
Joined: Fri Mar 19, 2004 10:17 pm

Post by Myrd »

Hmm, I just tested "The Baron' from Chimera Singleplayer, and it didn't crash while loading for me.
User avatar
Nameless
Posts: 69
Joined: Sun Aug 08, 2004 3:28 pm
Location: United States

Post by Nameless »

If you have topaz you can dissamsemble the Chimera Plugin and view it. There is a thrall collection in the Plugin.
Move it to a collections folder in your local folder see if that works.
Post Reply