Myth II 1.5.1 & 3dfx Problems

A forum for solving problems that might be encountered during installation, updating, or in game.
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Narcoleptic
Posts: 2
Joined: Fri Apr 29, 2005 11:45 am
Location: Chico, TX

Post by Narcoleptic »

I've just downloaded Myth II 1.5.1c and I'm trying to get it to work on a Win98 machine with a Matrox Millennium II 8MB PCI and Diamond Monster 3D (3dfx Voodoo) cards. I know its old, but its the only PC I have left.

My problem is this: Install 1.3 from the Total Codex CD. Myth II recognizes 3dfx mode, and plays fine. Install 1.5 then 1.5.1c and 3dfx mode disappears. My two options are Software and OpenGL. Software works, but OpenGL crashes back to the desktop when loading a mission. There is a white box where the loading progress box should be.

In myth_log.txt it doesn't find any 3dfx devices, and one OpenGL but doesn't call out what it found.

Any ideas?
Narcoleptic
Posts: 2
Joined: Fri Apr 29, 2005 11:45 am
Location: Chico, TX

Post by Narcoleptic »

Now I feel like a retard. I installed the Win95 Diamond drivers (I was just using the stock Win98 drivers) and now the option appears. Nevermind.
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Doobie
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Location: Calgary Alberta
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Post by Doobie »

Thanks for letting us know how you solved the problem
Want to play Myth? New and old Myth players can playmyth online at Mariusnet.com.
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Eddaweaver
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Joined: Mon Sep 13, 2004 6:05 am
Location: M.E.

Post by Eddaweaver »

Don't feel bad, I've also got a PCI Matrox video card :)
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