Can't start single player

A forum for solving problems that might be encountered during installation, updating, or in game.
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Jackal912
Posts: 2
Joined: Fri Dec 30, 2005 12:53 pm
Location: Kirkland

Post by Jackal912 »

I just installed Myth - The Fallen Lords again, and the intro and everything plays perfectly, I can even play the tutorial. But, whenever I try and start to play Crow's Eye, i select the difficulty, I watch both little cutscenes, it's (Loading map from CD), but when it's done loading, it goes back to the main menu. I even installed 1.5, and it did the exact same thing. What am I doing wrong?
Jackal912
Posts: 2
Joined: Fri Dec 30, 2005 12:53 pm
Location: Kirkland

Post by Jackal912 »

After skimming through the forums, i should probably post my myth_log.txt

2005-12-30 09:59:18
Myth: TFL Build 264 running under Modern Windows 5.010000 ----------------------------------------------
Using Max Resolution Size x:1024 y:768

Mouse appears to have 3 buttons and 3 axes.
Using Max Resolution Size x:1024 y:768

Using Max Resolution Size x:1024 y:768

Using Max Resolution Size x:1024 y:768

Error: File system Read in .\Myth1Code\tag_files.c, line #1005: error #998 while setting offset to 0x6d6b9d9e from '.256:crow'.
Error: File system Read in .\Myth1Code\shapes.c, line #1819: failed to bootstrap crowsbridge collection (only got #82738464 of #82738464 bytes).
Error: File system Read in .\Myth1Code\definitions.c, line #251: collection definition postprocess failed on 'crowsbridge'.
Error: File system Read in .\Myth1Code\definitions.c, line #251: collection reference definition postprocess failed on 'crow's bridge textures'.
Error: File system Read in .\Myth1Code\geometry_definitions.c, line #429: unable to get collection reference 'crbt' for geometry crows_bridge.
Error: File system Read in .\Myth1Code\definitions.c, line #251: geometry definition postprocess failed on 'crows_bridge'.
Error: File system Read in .\Myth1Code\model_definitions.c, line #249: unable to get geometry 'crow' for model crows_bridge.
Error: File system Read in .\Myth1Code\definitions.c, line #251: model definition postprocess failed on 'crows_bridge'.
Using Max Resolution Size x:1024 y:768

Closing Myth.
GeRony13
Posts: 2
Joined: Sun Jan 22, 2006 8:10 am
Location: Slovakia

Post by GeRony13 »

Yeaaah, i have exactly the same problem. Can anybody help us, please!!!!!

My log:
2006-01-22 15:23:30
Myth: TFL Build 264 running under Modern Windows 5.010000 ----------------------------------------------
Using Max Resolution Size x:1280 y:1024

Mouse appears to have 5 buttons and 3 axes.
Using Max Resolution Size x:1280 y:1024

Using Max Resolution Size x:1280 y:1024

Using Max Resolution Size x:1280 y:1024

Error: File system Read in .\Myth1Code\tag_files.c, line #1005: error #998 while setting offset to 0x6d6b9d9e from '.256:crow'.
Error: File system Read in .\Myth1Code\shapes.c, line #1819: failed to bootstrap crowsbridge collection (only got #82738464 of #82738464 bytes).
Error: File system Read in .\Myth1Code\definitions.c, line #251: collection definition postprocess failed on 'crowsbridge'.
Error: File system Read in .\Myth1Code\definitions.c, line #251: collection reference definition postprocess failed on 'crow's bridge textures'.
Error: File system Read in .\Myth1Code\geometry_definitions.c, line #429: unable to get collection reference 'crbt' for geometry crows_bridge.
Error: File system Read in .\Myth1Code\definitions.c, line #251: geometry definition postprocess failed on 'crows_bridge'.
Error: File system Read in .\Myth1Code\model_definitions.c, line #249: unable to get geometry 'crow' for model crows_bridge.
Error: File system Read in .\Myth1Code\definitions.c, line #251: model definition postprocess failed on 'crows_bridge'.
Using Max Resolution Size x:1280 y:1024

Closing Myth.
Hmmmm, I am Slovak player.
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