Hello guys,
I have a question...
How can i place an invisible unit (overhead map only) ?
I want place a dorf (ghost) invisble on overhead map.
Kind regards,
Fidel.
Invisible unit
Invisible unit
Last edited by fidel on Thu Oct 26, 2006 4:43 pm, edited 1 time in total.
i make it, but...when maps with a Dghost was loading back to Myth2 Screen
i checked the Myth file log, look:
What it means?
i checked the Myth file log, look:
Code: Select all
Error: Data Mismatch in .\Myth2Code\unit_definitions.c, line #181: dwarf (ghost) unit definition has mismatched collection reference (dwar) and monster (dwm2).
Last edited by fidel on Thu Oct 26, 2006 4:44 pm, edited 1 time in total.
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Lol ElfThe Elfoid wrote:The future of Myth map-making is in Brazil.
Last edited by fidel on Thu Oct 26, 2006 4:43 pm, edited 1 time in total.
Just as long as he doesn't steal my idea for a Myth 2 total conversion : "Superbowl 2007 : Quest for the Ring". Every level will be a different week/game, with some secret levels sprinkled in between involving individual 'hero units' where the level goals are things like beating up girlfriends, robbing people, and brawling in clubs. The final level will be "The SuperBowl".Baak wrote:What are you talking about, man? It's world-wide!The Elfoid wrote:The future of Myth map-making is in Brazil.
I think it's about time Elf made a map.
What do you think, guys?
We'll expect a beta by Christmas, Elf.
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Sometimes I put hard to find stuff in my my Udogs folder.