Map testing!

A forum for discussing map making ideas and problems for the Myth series.
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TheHelmet
Posts: 160
Joined: Mon Apr 17, 2006 11:37 am
Location: Stockholm

Map testing!

Post by TheHelmet »

Looking for people to help test two reg multiplayer maps that I am about to release, The Chalk Hills 1.2 (Chalk Hills has already been released but for this version I've scrapped the unit tweaks and fixed some game type issues) and A Grave Reason To Swim which is a swampy map perfect for wighting people.

I'll most likely be online sunday afternoon/night (CST) for testing. There are 14 different meshes to go through so I'm hoping it'll be fresh and interesting for the entirety of the day/night and most likely come more times to play.

The maps can be found at http://ar-maps.frih.net

(This message blatantly C&P:ed from playmyth, or the other way around)
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