Map testing!
Posted: Wed Jan 10, 2007 11:09 am
Looking for people to help test two reg multiplayer maps that I am about to release, The Chalk Hills 1.2 (Chalk Hills has already been released but for this version I've scrapped the unit tweaks and fixed some game type issues) and A Grave Reason To Swim which is a swampy map perfect for wighting people.
I'll most likely be online sunday afternoon/night (CST) for testing. There are 14 different meshes to go through so I'm hoping it'll be fresh and interesting for the entirety of the day/night and most likely come more times to play.
The maps can be found at http://ar-maps.frih.net
(This message blatantly C&P:ed from playmyth, or the other way around)
I'll most likely be online sunday afternoon/night (CST) for testing. There are 14 different meshes to go through so I'm hoping it'll be fresh and interesting for the entirety of the day/night and most likely come more times to play.
The maps can be found at http://ar-maps.frih.net
(This message blatantly C&P:ed from playmyth, or the other way around)