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Model Shading Issue

Posted: Tue May 08, 2007 1:22 am
by t o x y n
The map I'm working on currently uses a few of the stock Myth2 models, buildings mostly. Anyhow, for some reason, after I add model shading in Loathing, I get these thin, long shadows in random places around the map. I looked around the map and played with the shadow stuff in Loathing for a bit, but I couldn't get rid of them or figure out what caused them to show up. They only show up when I add model shading. My newbness has lead me to here once again to figure out why I'm having this problem.

Thanks. :D

Posted: Tue May 08, 2007 3:03 am
by carlinho
it's not your newbness at all
I get the same and I still couldn't figure out what it is

are you on a pc?
somehow I get those on PC's

Posted: Tue May 08, 2007 3:16 am
by t o x y n
Nah, I'm on a mac, osx 10.2.8

This sucks, I'd really like to keep the model shading on the map, theres gotta be a way to get rid of them! :o

Posted: Tue May 08, 2007 8:51 am
by ozone
What I do is export the shadow map (after I do the model shadows) and take the lines out in Photoshop. Once you do that, save and import it. It really isnt all that hard to do.

Posted: Tue May 08, 2007 1:21 pm
by t o x y n
Zing!! Thanks ozone.

Yea, looks like a pretty easy solution, heh. I didnt even think about that.

thanks

Posted: Tue May 08, 2007 5:18 pm
by carlinho
very smart indeed!
thaks x 2!

Posted: Wed May 09, 2007 12:30 pm
by haravikk
This tends to happen with model animations the most, sometimes they don't paint shadows at all, or they remove all shading from a chunk of map just to piss me off.