myth 1.7

Talk about anything here.
User avatar
carlinho
Posts: 1224
Joined: Tue Jun 08, 2004 8:23 pm

myth 1.7

Post by carlinho »

hey, I haven't been around for a while, I was wondering how progress was going in 1.7
no pressure intended, just out of curiosity :wink:
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
Image
User avatar
Renwood
Posts: 283
Joined: Fri May 04, 2007 12:08 pm
Location: AZ
Contact:

Post by Renwood »

Hey Carlinho.. you might wanna turn on your greek tagset and go consult the oracle at Delphi. There is a better chance of getting the information you want that way ~8^)

-Ren
Persica purnus constans dum orbis exustio. Exsequor exequor!
User avatar
carlinho
Posts: 1224
Joined: Tue Jun 08, 2004 8:23 pm

Post by carlinho »

hahahaha
I guess so....

:cry:

well I can't blame anybody, out of all, I know how painful is to struggle to finish things when life takes so much time out of everything...
:roll:
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
Image
Death's Avatar
Site Admin
Posts: 1023
Joined: Mon May 24, 2004 8:59 pm

Post by Death's Avatar »

Yeah,

I think myrd and Iron have their hands full with the RL right now. Ill let Iron know if I see him online...

-DA
User avatar
iron
Site Admin
Posts: 2006
Joined: Thu Feb 26, 2004 1:21 am
Location: diving out of the Sun at 10 o'clock high!
Contact:

Post by iron »

:: hides ::
...playing as long5hot on War Thunder
User avatar
carlinho
Posts: 1224
Joined: Tue Jun 08, 2004 8:23 pm

Post by carlinho »

hahaha
you don't need to hide!!!
I haven't done a thing in the greek plugin in months and not that I don't want
it's life dude
at least I have now an excuse that I can't release the plugin until 1.7 is released with it's fix for my units to work without lagging the game :wink:
hehehehe
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
Image
Oroboros
Posts: 153
Joined: Sun Mar 21, 2004 5:02 pm
Location: Aucklund, New Zilund

Post by Oroboros »

A pity.

I have an interest in ancient Greece myself. I've been looking forward to your tagset for some time. The modelling looks absolutely spectacular.

-Oro
User avatar
carlinho
Posts: 1224
Joined: Tue Jun 08, 2004 8:23 pm

Post by carlinho »

thanks oro, it's the scripting and the final details that take the most time, and I've been so busy at work lately I can't even sit down to start
the units are almost done except some bugs and details to polish them
but unless I have a lot of time to script, it will be some really cool eye candy with lame levels....
anyways, as I said, I prefer to release it as it is at the end of the year so if anyone is interested can create new levels than keep it in a hard drive...
but yeah...doing a big conversion by oneself is a full time job,, which I can't afford....
but lame or not it will still be fun...
and I got some real greek voice over for units that is kick ass
at least it will be fun to play around for a while
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
Image
vinylrake
Posts: 3591
Joined: Wed Apr 07, 2004 12:52 pm
Location: here
Contact:

Post by vinylrake »

carlinho wrote:...anyways, as I said, I prefer to release it as it is at the end of the year so if anyone is interested can create new levels than keep it in a hard drive...
Oh sure, make us all wait another almost WHOLE YEAR?!?!??!

I keel u.
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
User avatar
Tireces
Posts: 553
Joined: Mon Jun 14, 2004 1:25 am
Location: (po)Land of Lag
Contact:

Post by Tireces »

lol ive just found a small bug in campaign that was never fixed - can we fix this in 1.7 ?
"As long as a single one of us stands..."
User avatar
Pyro
Bug Finder Extraordinaire
Posts: 4751
Joined: Sun Mar 21, 2004 2:14 pm
Location: Texas

Post by Pyro »

Tireces wrote:lol ive just found a small bug in campaign that was never fixed - can we fix this in 1.7 ?
What? Either this is a joke meant towards carl's greek plug or you are talking about Myth 2 campaign. If the latter is true, care to share?
User avatar
carlinho
Posts: 1224
Joined: Tue Jun 08, 2004 8:23 pm

Post by carlinho »

ah c'mon vinyl, let me try to have time at least to place the names of the hoplites in a string list...
give me a year and maybe I'll be able to do that....hahahaha :wink:
http://carlinho7.tripod.com
Home of ANCIENT and CLASSICAL GREECE plugin on the works.
Image
User avatar
Tireces
Posts: 553
Joined: Mon Jun 14, 2004 1:25 am
Location: (po)Land of Lag
Contact:

Post by Tireces »

Pyro wrote:
Tireces wrote:lol ive just found a small bug in campaign that was never fixed - can we fix this in 1.7 ?
What? Either this is a joke meant towards carl's greek plug or you are talking about Myth 2 campaign. If the latter is true, care to share?
Hehe its true. Wallas of Muirthemne - one of Herods myrks still do not belong to any myrks groups - so this poor myrk stands exactly where guys from Bungie put it 10 years ago and do completly nothing. Even when we kill ALL other enemy units on level myrk stands silently awaiting demise hehehe.

Image

This myrk appears only on legendary so it could make this bit harder to notice.
Simple adding this myrk to "Legendary forces" map action group will fix this small problem.
I think its worth updating in 1.7 :D What say ya?
"As long as a single one of us stands..."
Zeph
Posts: 1019
Joined: Wed Apr 13, 2005 4:57 pm
Location: Montreal

Post by Zeph »

greek plug or sf2, which comes out first 8)


my vote goes to sf2
User avatar
Tireces
Posts: 553
Joined: Mon Jun 14, 2004 1:25 am
Location: (po)Land of Lag
Contact:

Post by Tireces »

www.MythBet.com (TM) :D

Myth 4 is tha 3rd option - make your bet, win big money ( +100 gold coins bonus for new users ) :P
"As long as a single one of us stands..."
Post Reply