White Screen of Doom

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monty
Posts: 2
Joined: Sat Jun 27, 2009 9:54 am

White Screen of Doom

Post by monty »

Image

i run windowed mode in opengl.

i have amd64 dual core with 3 gigs ram. myth only running on 1 core

xp sp3. mythII 1.7 with high res textures

only happens on thaw (that i have tried)

havent tried direct3d because as far as i know that doesnt work in window mode on my pc

Running OpenGL at 800 x 600, 16 bit (VSync ON)
Starting mesh "Calm Before the Storm" with 1 plugin...
thaw
Quitting networked game...
Disconnecting from metaserver.

thats what my m2 log says about the game.
GodzFire
Posts: 1774
Joined: Wed Nov 02, 2005 8:37 pm

Re: White Screen of Doom

Post by GodzFire »

I blame Bone.
only happens on thaw (that i have tried)
Could you be a bit more specific what this means?
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Pyro
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Re: White Screen of Doom

Post by Pyro »

Monty, do you have "3D Fog" checked in your preferences? If so, turn it off and try that map again. Does it fix it?
Myrd
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Joined: Fri Mar 19, 2004 10:17 pm

Re: White Screen of Doom

Post by Myrd »

Like Pyro said, it's probably the 3D Fog issue - where 3D Fog doesn't work under OpenGL on some systems. So turning that off in prefs should get rid of the problem.

What video card do you use, by the way?
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Re: White Screen of Doom

Post by Graydon »

Another way to test the same bug would be to load up Salvation _with_ fog on. Should provide the same white screen if it's the bug.
Image
monty
Posts: 2
Joined: Sat Jun 27, 2009 9:54 am

Re: White Screen of Doom

Post by monty »

turning fog off seems to have worked! thanks.

radeon x1600

ps thaw is the plugin name
deadpoet
Posts: 1
Joined: Mon Nov 02, 2009 7:31 pm

Re: White Screen of Doom

Post by deadpoet »

I encountered the White Screen of Doom on Salvation. De-selecting 3D Fog did the trick. Thank you! :D
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Melekor
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Re: White Screen of Doom

Post by Melekor »

Good news! Today we determined the cause of this bug, and it will be fixed in the 1.7.1 release.
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