Certain plugins no showing in OSX version

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Spadowski
Posts: 3
Joined: Sat Sep 19, 2009 11:15 pm

Certain plugins no showing in OSX version

Post by Spadowski »

This is very strange. I installed from my disks using the updater so I have it working on OSX.

Now I have a Windows install Myth II as well so I copied over all the plugins. Group of Coops, Shadow of the Mountain etc...

Now, for reasons unknown, SOME of these plugins are not showing up when I load Myth. I initially figured it was a permissions issue or something so I made sure they all match.

The curious thing is when I choose Get Info, the ones that appear to be working (with so many plugins it's hard to tell for sure) they're listed as Myth II Tagset. The that don't are listed as Unix Executables. So I thought it might be a corrupted file issue, so I redownloaded Shadow of the Mountain. No dice. Still the same.

Anyone got ANY idea as I want to get back into Myth and only have room for it on my OSX system, but half the plugins I loved in days of yore aren't appearing.
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Re: Certain plugins no showing in OSX version

Post by Graydon »

Curious about the specifics of what you mean by 'not appearing'?

I'm going to presume you've updated to the latest version of Myth 2 - v1.7.0 right?

When you start a single player game and select Plugins button, is it here that you cannot load certain plugins from? Do they simply not show up in the list of possible plugins to activate?

OR, are you able to find them in the list, but when you activate them they don't work?

If it's the former, I'm not sure what to suggest other than perhaps trying this little app called Quick Change ( http://www.versiontracker.com/dyn/moreinfo/macosx/11494 ) on your Unix files - set the creator field to be "M2SB" and the type field to be "FILE" and try them again.

If it's the latter, when you load the plugin in the 'active' list, try holding the shift key down while hitting OK. Occasionally, when loading a map for the first time, the first level (and any subsequent levels) don't show up in the list. Holding the shift key allows access to all available/loaded maps. Try this perhaps.
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Spadowski
Posts: 3
Joined: Sat Sep 19, 2009 11:15 pm

Re: Certain plugins no showing in OSX version

Post by Spadowski »

It's the first. Certain plugins aren't appearing in Myth.

I thought it might be a creator code issue as all the missing ones seem to not have one, so you've helped me there hugely.

Will post back if Quickchange works.

Thanks!

Edit: Nope. Made no difference. Did it to ALL the files out of curiosity, and when I load, hold down SHIFT etc... Same stuff. Whole bunch of plugins still don't appear in the list. :(
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Pyro
Bug Finder Extraordinaire
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Joined: Sun Mar 21, 2004 2:14 pm
Location: Texas

Re: Certain plugins no showing in OSX version

Post by Pyro »

Are you sure you looked through the list? Myth sorts them as 2 types of plugins. Tagsets have the delta (triangle) sign in front. All tagsets are on the top. After that are the rest of the plugins. So you checked both tagsets and normal plugins? Are any of these plugins compressed (e.g. in ZIP or SIT files)? How many plugins do you have? Myth has a limit of 1024 plugins that it can see in 1.7. Before 1.7 the limit was 512, and maybe even lower on even older versions.
Spadowski
Posts: 3
Joined: Sat Sep 19, 2009 11:15 pm

Re: Certain plugins no showing in OSX version

Post by Spadowski »

Yep, definitely checking the right place.

Solved the issue though... It appears SOMETHING got mangled in the transfer from Windows to the Mac. Some plugins are fine. Others, not so. I just zipped up Shadow of the Mountain and transferred THAT, installed it, appears just fine.

So it's apparently a file transfer issue, not a Myth issue.

I figure I can mention all this so if anyone else has troubles in the future, they'll know the score.

Thanks for your help.

Edit: Yep, confirmed. I archived up my entire plugins directory and copied it, then unarchived it on my Mac. Now everything shows up.

Wonder if somehow the FTP transfer (set to "auto") transferred some in ASCII rather than BIN mode.

Regardless, thanks for your help. Even though it didn't fix things, you introduced me to a very useful piece of software.

And thanks to Magma for all their epic work! Not played Myth in years and hearing the opening music again just brings a tear to my eye.
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