How do you make a plugin compatible with vTFL?
I extracted The Fallen Levels plugin (using UnTag), added a unit, and re-created the plugin with the make compatible with vTFL box checked. However, when I tried to play Crow's Bridge in vTFL, the game would not load and the log states that some of the Units have mismatching Monsters and Collection References.
As a test, I extracted the Fallens Levels plugin, made NO changes, and recreated the plugin with the make compatible vTFL box checked. Crow's Bridge would still not work for the same reasons.
Any help would be appreciated.
vTFL
-
- Posts: 92
- Joined: Tue Aug 11, 2009 3:30 pm
Re: vTFL
Yeah, I had that box checked when building the plugin.
Is there anything else that needs to be done?
I noticed that the warriors, berserks and some other units in vTFL appear very different--in vTFL they have higher definition. So it looks like the Collections for some units change when switching to vTFL mode. Also, it looks like this switching process works without a hitch in the original Fallen Levels plugin, but once it is extracted and/or recreated (even with the make compatible with vTFL box checked), there is a glitch in the switching process, resulting in mismatched Monsters and Collection References. This is my guess as to what is going wrong, but I do not know how to fix.
Any tips are appreciated.
Is there anything else that needs to be done?
I noticed that the warriors, berserks and some other units in vTFL appear very different--in vTFL they have higher definition. So it looks like the Collections for some units change when switching to vTFL mode. Also, it looks like this switching process works without a hitch in the original Fallen Levels plugin, but once it is extracted and/or recreated (even with the make compatible with vTFL box checked), there is a glitch in the switching process, resulting in mismatched Monsters and Collection References. This is my guess as to what is going wrong, but I do not know how to fix.
Any tips are appreciated.
-
- Posts: 92
- Joined: Tue Aug 11, 2009 3:30 pm
Re: vTFL
I'll phrase my question a different way:
Should any plugin be compatible with vTFL if you have that box checked when building that plugin with Fear?
Should any plugin be compatible with vTFL if you have that box checked when building that plugin with Fear?
Re: vTFL
The question didn't need to be rephrased. Just that no one knew the answer and it had to be researched. Grab a hex editor, open this TFL copy test plug and make the beginning use 00 01 00 03 instead of whatever it might be using. It isn't the same as the original but don't worry about that.