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the New TYPE OF MAZZARINS DEMISE

Posted: Mon Dec 28, 2009 2:07 pm
by steelaxe
I want to make a new type of mazzarins demise. but i will need help from all that will give it. i know exactly what i want, its all in my head. details will be given to whoever joins my force. I HAVE COOKIES!!!

Untill i get permission to use, it will not have the mazzarins demise name or units. so dont get mad!

Re: the New MAZZARINS DEMISE

Posted: Mon Dec 28, 2009 5:25 pm
by GodzFire
None of which will EVER happen unless ChrisP gives you permission.

Re: the New TYPE of MAZZARINS DEMISE

Posted: Mon Dec 28, 2009 5:34 pm
by steelaxe
which is why im asking him..

message sent. i will post reply on here when i get it.

Thank you graydon for telling my my post was incorrect and having me change it. good eye dude! :)

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Mon Dec 28, 2009 7:25 pm
by vinylrake
Change your .sig while you are at it. It's a well known fact that ChrisP HATES obnoxiously large sigs. You'll never get his permission if he sees that .sig. In fact, he's NEVER given permission to create a new Mazzarin game type to anyone with a screen hogging .sig like yours.

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Mon Dec 28, 2009 10:20 pm
by steelaxe
VR.. if you dont like my .sig. dont look at it. :) problem solved.

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Mon Dec 28, 2009 10:40 pm
by vinylrake
No no, I like it. I was just trying to be helpful and let you know that unlike me, some people (go figure) don't like the sensation of knitting needles being stabbed into their eyes as they read the forums - and if you are requesting something from one of those people it's a good idea not to provoke them for no reason.

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Mon Dec 28, 2009 10:43 pm
by steelaxe
well for now, i think ill keep it. and i dont want to waist space on this form about my .sig

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Tue Dec 29, 2009 10:02 am
by vinylrake
Well you know what they say, "Waist Knot, Wont Knot".

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Thu Dec 31, 2009 10:42 am
by Deqlyn
You have persmission to finish DDAT if you want.

Its like Mazz but harder. Maybe impossible on Legodary.

http://hl.udogs.net/files/Uploads/%20Us ... 0Hints.pdf

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Thu Dec 31, 2009 2:02 pm
by steelaxe
ill take a look, thanks.

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Fri Jan 01, 2010 9:10 am
by Khadrelt
Deqlyn wrote:Its like Mazz but harder.
What kind of masochist are you?! :shock:

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Fri Jan 01, 2010 11:19 am
by steelaxe
an extremely more death defying feat then MDVb06. if i can.

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Fri Jan 01, 2010 10:52 pm
by ChrisP
Permission granted to modify anything I ever released for Myth, now and forever more. It might be worth noting, however, that I myself borrowed many unit collections for various projects.

Happy New Year to everyone! My apologies for leaving Mazz VI v3 hanging in limbo. I do hope to semi-return one day and finish it. Or something.

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Sat Jan 02, 2010 1:34 pm
by Rama
Yo ChrisP!

Been wondering where you been off to. I actually jumped on here to hunt down your email address to ask if you would be cool with me releasing a map based off of Mazzarin 5. I'll still send you that message, even after seeing this out of respect :)

I've got it to a playable release, wasn't going to bother contacting you if it never got to beta, considering every plug-in I've ever made has turned into vapor ware. Now I just need some beta testers for balancing and bugs.

It a departure from regular Mazzarin, and some people might not agree with the fusion. But hey, it is fun, fast paced, and a nice alternative to what we already have.

Re: the New TYPE OF MAZZARINS DEMISE

Posted: Sat Jan 02, 2010 5:23 pm
by Jon God
Nice to see you're still around CP!