Films go OOS 1.7.2

A forum for solving problems that might be encountered during installation, updating, or in game.
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joecinq03
Posts: 23
Joined: Mon Feb 18, 2008 5:39 pm

Films go OOS 1.7.2

Post by joecinq03 »

Every so often a film goes OOS while the game I played it in gave no indication of it being OOS. This only began after downloading 1.7.2

Vista x64
Phenom Quad Core
Geforce 9800

I used the directx9/10 setting, I haven't tried playing on another render to see if the OOS issue continues.



http://www.filedropper.com/oosfilms


STATUS UPDATE: SOLVED

Problem was there was a bunch of folders in my Local folder besides custom formation and custom observer. Deleted them, OOS went away. Lock this thread and keep it saved so future generations may never have to suffer through film OOS again.
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Melekor
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Joined: Sat May 01, 2004 12:10 am
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Re: Films go OOS 1.7.2

Post by Melekor »

Thanks for posting your solution. Locked by request.
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