Myth II 1.8.0 Final

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Melekor
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Myth II 1.8.0 Final

Post by Melekor »

Update June 12, 2013: The download links have been updated to point to the new 1.8 hotfix build (build 424). To make sure you have the latest build, check the build number on the top left corner of the main menu screen and verify that it says 424.

Myth II 1.8.0 Final is now available. This is our biggest single update yet, weighing in at over 200 individual changes, fixes, and new features!

Info & Download:
http://projectmagma.net/downloads/myth2_180/

Full List of changes in 1.8.0:
http://projectmagma.net/downloads/myth2 ... _1.8.0.pdf

Myth II 1.8 Promo video:
http://www.youtube.com/watch?v=uXJwsdmtxFE

Detail Texture Megapack:
http://tain.totalcodex.net/items/show/d ... e-megapack

Any comments or feedback about 1.8.0 are welcome in this thread. Bug reports are also welcome, any issues reported will be looked at for the next version, Myth II 1.8.1

Special thanks to all those who participated in our public betas, your feedback was essential to catching and correcting a number of severe issues.


Happy Mything!
Last edited by Myrd on Sat Oct 01, 2016 10:29 am, edited 2 times in total.
Reason: hotfix update
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carlinho
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Re: Myth II 1.8.0 Final

Post by carlinho »

woa!!! cograts!!! and thanks!!!!
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Home of ANCIENT and CLASSICAL GREECE plugin on the works.
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bluseychris2
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Re: Myth II 1.8.0 Final

Post by bluseychris2 »

The Moddb page has a news post, mirrored the downloads over there. Just waiting for it to be authorised (as of 1.24am)

http://www.moddb.com/games/myth2/news/m ... 8-released
ryancarlo0105
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Re: Myth II 1.8.0 Final

Post by ryancarlo0105 »

Thanks . Ive been waiting for this :) U guys are awesome \m/
killerking
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Re: Myth II 1.8.0 Final

Post by killerking »

I'd like to say thank you to everybody who worked on this project, you guys are awesome!
:D :D :D
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bluseychris2
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Re: Myth II 1.8.0 Final

Post by bluseychris2 »

Quick question: When are the 1.8.0 demos coming out? Can we get one for Android?

There has been a question about the an Android version, if the demo can get some hits on the google play store it may be a possible route to getting T2I to sell the game. Heck, look at Max Payne.
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paladin MAIK
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Re: Myth II 1.8.0 Final

Post by paladin MAIK »

bluseychris2 wrote:Quick question: When are the 1.8.0 demos coming out? Can we get one for Android?

There has been a question about the an Android version, if the demo can get some hits on the google play store it may be a possible route to getting T2I to sell the game. Heck, look at Max Payne.
Support! Give us the android version!!!! :mrgreen:
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Melekor
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Re: Myth II 1.8.0 Final

Post by Melekor »

bluseychris2 wrote:Quick question: When are the 1.8.0 demos coming out?
Soon(tm) :wink:
Can we get one for Android?

There has been a question about the an Android version, if the demo can get some hits on the google play store it may be a possible route to getting T2I to sell the game. Heck, look at Max Payne.
Afaik, creating an android version is a nontrivial amount of work, and not likely to happen any time soon.
vinylrake
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Re: Myth II 1.8.0 Final

Post by vinylrake »

Lazy bastards. Next you'll be telling me you're putting the Newton version on hold.
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bluseychris2
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Re: Myth II 1.8.0 Final

Post by bluseychris2 »

Thanks for that Mel. If you guys ever change your minds about the Android version let me know.
ditwidget
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Re: Myth II 1.8.0 Final

Post by ditwidget »

I have noticed that on coop maps that have ai units allied with the units you control,

that the "units lost" in the post game stats are a are a sum of both ai and controlled

units. So say I lost 3 units that I control and the " units lost" stat says 17 lost units etc.

14 lost ai units were added to my loses.

This was not the case on 1.7.2 utilizing the same maps.

There may be a better explanation of "this", but it is my best guess.

Over all I enjoy playing this build.

Thanks to all for your hard work.
Myrd
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Re: Myth II 1.8.0 Final

Post by Myrd »

ditwidget wrote:I have noticed that on coop maps that have ai units allied with the units you control,

that the "units lost" in the post game stats are a are a sum of both ai and controlled

units. So say I lost 3 units that I control and the " units lost" stat says 17 lost units etc.

14 lost ai units were added to my loses.

This was not the case on 1.7.2 utilizing the same maps.

There may be a better explanation of "this", but it is my best guess.

Over all I enjoy playing this build.

Thanks to all for your hard work.
Which maps?
ditwidget
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Re: Myth II 1.8.0 Final

Post by ditwidget »

Points wava coop maps
ditwidget
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Re: Myth II 1.8.0 Final

Post by ditwidget »

Fury's wava "forgotten heroes" maps to be specific
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Pyro
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Re: Myth II 1.8.0 Final

Post by Pyro »

Melekor wrote:Update June 12, 2013: The download links have been updated to point to the new 1.8 hotfix build (build 424). To make sure you have the latest build, check the build number on the top left corner of the main menu screen and verify that it says 424.
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