Page 1 of 1

Myth2 1.8 build 422

Posted: Thu May 30, 2013 1:10 pm
by pallidice
hi pallidice here. Just wanted to inform you that the freezing issue did not seem to be solved like people were saying. I recently played cbi legendary on great library with 1.8 mac classic and ever 1 to 2 min there would be a 5 sec or more freezeup. For more info myth 1.8 beta 2 works awsome no freezups... not sure what you did but its not working. Also of less note mastercheif says the waves are all messed up in new 1.8. Ex.
the waves come all at once or sometimes they stop coming all together.

Re: Myth2 1.8 build 422

Posted: Thu May 30, 2013 1:38 pm
by Pyro
Are you sure it was not lag? If you load the film of that (or similar) game, does the same happen? Also, can you load a game and then post the myth log it creates for you? We can use the log to see if something changed between PB#2 and 1.8 for you.

The waves being messed up doesn't sound like a 1.8 issue. A film could help determine what was the problem as well as a film of when it is working correct as far as you know.

Re: Myth2 1.8 build 422

Posted: Thu May 30, 2013 1:45 pm
by punkUser
As as Pyro asks, can you move/orbit the camera, etc. when it happens?

Re: Myth2 1.8 build 422

Posted: Thu May 30, 2013 2:15 pm
by pallidice
sorry i spoke to soon. has nothing to do with version has to do with OS. for some reason myth runs smooth on mac OS X 10.4 tiger and runs like a freeze laggy peice of crap on mac OS X 10.5 leopard.

Re: Myth2 1.8 build 422

Posted: Thu May 30, 2013 2:20 pm
by Pyro
Have you tried the 1.8.0 Mac OS X version instead of the Mac classic or is that computer not an Intel Mac?

Re: Myth2 1.8 build 422

Posted: Thu May 30, 2013 2:47 pm
by pallidice
it is not an intel mac it is a Mac PPC MDD(mirror drive doors) 867mhz duel processers

Re: Myth2 1.8 build 422

Posted: Thu May 30, 2013 5:13 pm
by Myrd
pallidice wrote:it is not an intel mac it is a Mac PPC MDD(mirror drive doors) 867mhz duel processers

Does 1.7.2 work better? Can you post the myth log?

Re: Myth2 1.8 build 422

Posted: Sun Jun 09, 2013 7:15 pm
by Ratking1
I'll have to wait until it crashes again to get the right log I think. But this is the one I have now:
013-06-09 18:19:11
Myth II Build 422 running under Modern Windows 6.002000 ----------------------------------------------
Loading poweruser.txt... not found.
DEBUG: Updating monolithic tag cache:
Initial count: 133
Number removed: 0
Number added: 0
New count: 133
DEBUG: Adding 14 monolithic tags:
small install
medium install
large install
international small install
international large install
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.5
GateofStormsNet
Patch 1.8 Interface
Patch Templates
Magma - Detail Texture Megapack
Mazz RC8 Dtex
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for DirectX 11 devices...
Found adapter: NVIDIA GeForce GTX 650 Ti
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
GeForce GTX 650 Ti/PCIe/SSE2 | NVIDIA Corporation | OpenGL 4.3
Initializing sound with DirectSound...
Initialized for DirectSound3D using COM
DirectSound initialized successfully.
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at metaserver.gateofstorms.net:6321...
Connected.
Disconnecting from metaserver.

Re: Myth2 1.8 build 422

Posted: Sun Jun 09, 2013 7:30 pm
by punkUser
Right, yeah no crash in that one. We'll need one from directly after it crashes (before running myth again). Or if you have any "myth_crashlog" files in your directory.