question
if this is on a metaserver (like playmyth), then your computer is probably trying to connect to your brother's by using the public ip address of your combined net connection. to connect inside the lan, however, you must use the local ip (usually 192.168.*.*). i've found the same problem with computers on my lan on the metaservers. tcp/ip will work, and joining other games will work, though.
*toot*
i don't suppose anything on your network has changed at all? i have a NAT firewall that does the job, and i've never been able to connect via a metaserver to a locally hosted game. hotline service works the same way, i've found.
sorry, but i don't know what to do... i've pretty well given up on the idea, but i'll have a think for your sake (bearing in mind that i'm no networking guru).
sorry, but i don't know what to do... i've pretty well given up on the idea, but i'll have a think for your sake (bearing in mind that i'm no networking guru).
*toot*
Before flagging it as a bug, _try_ running an older version of myth and reverifying that you can _still_ do it w/ an old client so as tomcchazo wrote:in older versions it worked fine..we always joined eachothers host..even back on Myth1 and bungienet :\ also i can join local hotline servers fine, either open the ports for them or use the 192.168.0.x IP to connect
1) discern if on ur end things changed,
or,
2) the code changed it for the worse.
(I take it from your post you are basing it on your recollection, but if you've reverified it, then howler away in the tech forum)
Yeah chaz, afaik, nothing has changes, check your NAT firewall to ensure that port 3453 (myth's hosting port) is forwarded to the correct computer, verify the IP address of the computer in question, if you're forwarding port 3453 to ip 192.168.1.100 and the host is at 192.168.1.101 that's gonna be a problem. Check any software firewalls that you have running on the computers, make sure myth is allowed to listen for incoming connection for the server, and the client is allowed to establish outside connections.
- TarousZars
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In My experience it depends on the Router. I had a Netgear router, and my brother couldn't join my games when I hosted on playmyth, only when i hosted on my local 192.* addy. But when I got my D-Link router, i could host.
You said it worked in older versions. Are you sure? Did you have the same router when it worked in older versions?
You said it worked in older versions. Are you sure? Did you have the same router when it worked in older versions?
cap even if i wanted to test it i cant because im currently stuck at college til may 14th
and yes cap, it worked fine on TFL, i played 4 games in his host
as for the router its a netgear RP114 or something like that i forget
and no, no software firewalls
i dont understand why it would work on TFL but not SB
and yes cap, it worked fine on TFL, i played 4 games in his host
as for the router its a netgear RP114 or something like that i forget
and no, no software firewalls
i dont understand why it would work on TFL but not SB
ye otay,
Vent doth frustration here:
http://projectmagma.net/cgi-bin....;t=1519
Vent doth frustration here:
http://projectmagma.net/cgi-bin....;t=1519