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Posted: Fri Apr 15, 2005 10:56 pm
by chazo
is their a reason 2 people on the same network can no longer join a game hosted by the other w/ the port open? i cant join my bros games when im home , yet other people can fine :( i coulda sworn at one point in older versions it worked fine? i dunno :\

Posted: Sat Apr 16, 2005 12:36 am
by lank
if this is on a metaserver (like playmyth), then your computer is probably trying to connect to your brother's by using the public ip address of your combined net connection. to connect inside the lan, however, you must use the local ip (usually 192.168.*.*). i've found the same problem with computers on my lan on the metaservers. tcp/ip will work, and joining other games will work, though.

Posted: Sat Apr 16, 2005 1:18 am
by mcchazo
so uhh, does this mean its no longer possible to join his games on playmyth/mnet? that kind of umm sucks..specially when hes hosting the big games on playmyth..... :\

Posted: Sat Apr 16, 2005 4:42 am
by lank
i don't suppose anything on your network has changed at all? i have a NAT firewall that does the job, and i've never been able to connect via a metaserver to a locally hosted game. hotline service works the same way, i've found.

sorry, but i don't know what to do... i've pretty well given up on the idea, but i'll have a think for your sake (bearing in mind that i'm no networking guru).

Posted: Sat Apr 16, 2005 11:00 am
by mcchazo
in older versions it worked fine..we always joined eachothers host..even back on Myth1 and bungienet :\ also i can join local hotline servers fine, either open the ports for them or use the 192.168.0.x IP to connect

Posted: Mon Apr 18, 2005 2:54 am
by capital
mcchazo wrote:in older versions it worked fine..we always joined eachothers host..even back on Myth1 and bungienet :\ also i can join local hotline servers fine, either open the ports for them or use the 192.168.0.x IP to connect
Before flagging it as a bug, _try_ running an older version of myth and reverifying that you can _still_ do it w/ an old client so as to

1) discern if on ur end things changed,

or,

2) the code changed it for the worse.

(I take it from your post you are basing it on your recollection, but if you've reverified it, then howler away in the tech forum)

Posted: Mon Apr 18, 2005 7:50 am
by Zeph
Maybe you both have the same IP? But maybe you shouldnt be able to join other games, too... :: shrugs ::

Posted: Mon Apr 18, 2005 8:02 am
by Samsara
Yeah same ip wouldnt matter. I'm on a LAN thats connected to the outside world by 1 ip and they can connect by ip to each other fine. Of course, one is dmzed.

Posted: Mon Apr 18, 2005 12:12 pm
by Doobie
Yeah chaz, afaik, nothing has changes, check your NAT firewall to ensure that port 3453 (myth's hosting port) is forwarded to the correct computer, verify the IP address of the computer in question, if you're forwarding port 3453 to ip 192.168.1.100 and the host is at 192.168.1.101 that's gonna be a problem. Check any software firewalls that you have running on the computers, make sure myth is allowed to listen for incoming connection for the server, and the client is allowed to establish outside connections.

Posted: Tue Apr 19, 2005 10:47 am
by TarousZars
In My experience it depends on the Router. I had a Netgear router, and my brother couldn't join my games when I hosted on playmyth, only when i hosted on my local 192.* addy. But when I got my D-Link router, i could host.
You said it worked in older versions. Are you sure? Did you have the same router when it worked in older versions?

Posted: Wed Apr 20, 2005 8:54 pm
by mcchazo
i'm too lazy to test with older version but i know for sure it worked on TFL

and yes doobie the ports are all set up correctly etc. as i said people were able to join fine except me

no biggie tho i guess, was just wondering if it was just me

Posted: Wed Apr 20, 2005 9:53 pm
by capital
mcchazo wrote:i'm too lazy to test with older version but i know for sure it worked on TFL
whatver.

Posted: Thu Apr 21, 2005 12:51 pm
by Doobie
are you running any software firewalls chazo? What brand/model of router out of curiosity?

Posted: Thu Apr 21, 2005 7:16 pm
by mcchazo
cap even if i wanted to test it i cant because im currently stuck at college til may 14th

and yes cap, it worked fine on TFL, i played 4 games in his host

as for the router its a netgear RP114 or something like that i forget

and no, no software firewalls

i dont understand why it would work on TFL but not SB :(

Posted: Thu Apr 21, 2005 10:49 pm
by capital
ye otay,

Vent doth frustration here:

http://projectmagma.net/cgi-bin....;t=1519