Hexing

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Jake

Post by Jake »

I started myth2, because I can't find anything with myth 1 around. So I started messin with my myth 2 files like I did to my myth 1 files. I was tryin to hex my name like I did in myth1. I know you might get into trouble, but I was just sorta curious about it. Wouldn't mind to try it on a tcp\ip game. I forgot how to do overlap text on a hex editor. I know it's not that important, but if someone can easily help me out.
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Doobie
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Post by Doobie »

I think limited hexing is probably fine, I'd stay away from overlap though as that involves using longer strings of characters than myth was designed for, and that's always been the real concern for admins as far as hexing goes.
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Eddaweaver
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Post by Eddaweaver »

Did you play on the TFL demo? I don't think they let you hex your name on Bnet (except to make it 1 or 2 characters longer).
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