Anyone know whatever happened to the long ago in-development Myth II Napoleanic Warfare total conversion "Fields of Glory"?
http://www.geocities.com/TimesSquare/Dr ... 6/fog.html
Whatever happened to "Fields of Glory"?
Whatever happened to "Fields of Glory"?
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Sometimes I put hard to find stuff in my my Udogs folder.
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COMMITTED. YOU MUST FINISH IT NOOB.It seems unusual for MythII projects to be announced or described in depth so early in their life. We did this because we need help to complete this enormous task, and also because it committed us to doing it, after a long period of vacillation.
http://theramblingelf.tumblr.com/ - my blog
I seem to generally be about 5-7 years behind in most things I do (or re:reality in general), so I am just now getting around to browsing web pages I bookmarked back in 2000-2001. (I think I was following links on a dead myth site and saw a SoM url that didn't look familiar)iron wrote:haha, FoG! How on earth did you find that old URL?
Well anyway ... I got burnout with it. It was rather ambitious for a 1st project after all. Eventually most of what I wanted to do in FoG ended up in B&G anyway.
Completely understand the overambitious first project, just thought I'd ask since it looked/sounded pretty cool, and I figured there was a chance maybe there was an "almost done" version sitting on someone's hard drive.
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Sometimes I put hard to find stuff in my my Udogs folder.
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Re: Whatever happened to "Fields of Glory"?
No SCS, it wasn't paint. I'd rather not say how it was created. Need to take some secrets with me.
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Re: Whatever happened to "Fields of Glory"?
I've seen animals use a paint brush so it makes sense for a pet ghol to be able to involve itself in the creative process.stratman wrote:No SCS, it wasn't paint. I'd rather not say how it was created. Need to take some secrets with me.