MONS [Map Actions]

A forum for discussing map making ideas and problems for the Myth series.
Post Reply
User avatar
paladin MAIK
Posts: 339
Joined: Mon Aug 06, 2012 12:31 am
Location: (Russia)
Contact:

MONS [Map Actions]

Post by paladin MAIK »

What's this? How does it work and why?
Attachments
Map Actions [Monster].JPG
Map Actions [Monster].JPG (213.64 KiB) Viewed 2361 times
Image
Graydon
Posts: 1605
Joined: Sun Mar 21, 2004 5:10 pm

Re: MONS [Map Actions]

Post by Graydon »

It's for ambient units. Take a look at the deer or chicken or hawk. A new action was added recently called Bear, which will make ambient units wander around like a deer, but attack when a player gets close instead of running away.
Image
User avatar
paladin MAIK
Posts: 339
Joined: Mon Aug 06, 2012 12:31 am
Location: (Russia)
Contact:

Re: MONS [Map Actions]

Post by paladin MAIK »

Graydon wrote:It's for ambient units. Take a look at the deer or chicken or hawk. A new action was added recently called Bear, which will make ambient units wander around like a deer, but attack when a player gets close instead of running away.
understood
Image
Post Reply