Akkay, I've gone through all my levels. And I've come across this awful thing I never noticed - most times, when I use Attack (ATTA) to get baddies to attack me, they pick a target and stick with it, running past closer people who are attacking from behind and so forth.
I tick the 'attack nearest' flag, and still nothing changes. I thought about using 'Melee" instead of 'attack' but I heard that crashes PCs so I don't wanna.
In some cases I just use ultra-sensitive platoons and that works fine, but is not always appropriate.
So uh, any help from a scripting fellow would be much appreciated.
Thanks in advance,
William Wallet.
Attack scripting - which is best? - Freedom II bites
- William Wallet
- Posts: 1494
- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
- Contact:
good point william, I noticed that too, when I use attack all enemies flag, units target nearest enemies in their range and stick with those sometimes before switching to other units...
I definitely use the NEVER in the expiration mode (as if not once they kill those first targeted ones they cease to attack...
and always check the TRUE flag in the attack all enemies flag...
But still you are right sometimes that can be frustrating...
and sometimes it's good as you do it on purpose to lure enemies into traps...
But I'm pretty sure that there's a way around it...
I would also want to know! hehe
carlinho
I definitely use the NEVER in the expiration mode (as if not once they kill those first targeted ones they cease to attack...
and always check the TRUE flag in the attack all enemies flag...
But still you are right sometimes that can be frustrating...
and sometimes it's good as you do it on purpose to lure enemies into traps...
But I'm pretty sure that there's a way around it...
I would also want to know! hehe
carlinho
- William Wallet
- Posts: 1494
- Joined: Tue Mar 30, 2004 9:40 am
- Location: Perth Australia
- Contact: