Godmode for Myth TFL 1.5?
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- Posts: 21
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Godmode for Myth TFL 1.5?
Edit : Nevermind, please delete this thread.
Re: Godmode for Myth TFL 1.5?
Did you find a god mode or something?Korialstrasz wrote:Edit : Nevermind, please delete this thread.
Last edited by Balis on Fri Oct 15, 2021 4:28 pm, edited 6 times in total.
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- Posts: 21
- Joined: Thu Oct 14, 2010 3:38 pm
Re: Godmode for Myth TFL 1.5?
No, but I reinstalled Myth II (v1.7), installed "the Fallen Levels for Myth II" plugin, found out how to make units respawn indefinitely at death location with Loathing, and recently tapped into Fear and found out how to render units completely invulnerable.
I found great enjoyment at finishing levels I had never finished more than 10 years ago, at throwing 60 warriors and berserks against 100 myrmidons and 40 trows, at taking myrkridias in Team 0 and wrecking everything in the Baron's keep, at getting Balor and using his unlimited, fast casting thunder spell to wipe out tens of enemies with each hit, ...
The list is long.
To think I had longed for this since I started playing Myth TFL, so long ago...
Again, big thanks to this team for making this possible!
I found great enjoyment at finishing levels I had never finished more than 10 years ago, at throwing 60 warriors and berserks against 100 myrmidons and 40 trows, at taking myrkridias in Team 0 and wrecking everything in the Baron's keep, at getting Balor and using his unlimited, fast casting thunder spell to wipe out tens of enemies with each hit, ...
The list is long.
To think I had longed for this since I started playing Myth TFL, so long ago...
Again, big thanks to this team for making this possible!
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Re: Godmode for Myth TFL 1.5?
[quote="Korialstrasz"][/quote]
Do tell, how does this work?
Do tell, how does this work?