Crash 3/18/2018

A forum for solving problems that might be encountered during installation, updating, or in game.
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king paris
Posts: 132
Joined: Mon Dec 11, 2006 6:41 pm

Crash 3/18/2018

Post by king paris »

2018-03-18 13:47:35
Myth II Build 446 running under Modern Windows 6.200000 ----------------------------------------------
Loading poweruser.txt... not found.
DEBUG: Updating monolithic tag cache:
Initial count: 180
Number removed: 0
Number added: 0
New count: 180
INFO: ignoring non-required patch file 'Jinn_1.0'
INFO: ignoring non-required patch file 'Patch MariusNet'
DEBUG: Adding 15 monolithic tags:
small install
medium install
large install
international small install
international large install
Patch 1.2
Patch 1.3
Patch 1.4
Patch 1.5
GateofStormsNet
Patch 1.8 Interface
Myth II Interface (800x600)
Patch Templates
ffaleague detex
Default sounds addon
Scanning for software devices...
Found 1 to use
Scanning for Direct3D devices...
Found 1 to use
Scanning for DirectX 11 devices...
Found adapter: Intel(R) HD Graphics 4600
Found 1 to use
Scanning for 3Dfx devices...
Found 0 to use
Scanning for OpenGL devices...
Found 1 to use
Intel(R) HD Graphics 4600 | Intel | OpenGL 4.3
Initializing sound with DirectSound...
Initialized for DirectSound3D using COM
DirectSound initialized successfully.
Warning: Unable to find cutscene 'prologue'.
Establishing connection with metaserver at metaserver.gateofstorms.net:6321...
Connected.
Running DirectX 11 at 1920 x 1080 (VSync ON)
Starting mesh "Gimble in the Wabe"...
Using 1.8.1 gameplay...
Quitting networked game...
Running DirectX 11 at 1920 x 1080 (VSync ON)
Starting mesh "Gyre in the Wabe"...
Using 1.8.1 gameplay...
Myth Crashed: EXCEPTION_INT_DIVIDE_BY_ZERO
Attempting Stack Trace...
0 0x00425bf4 _find_string_click_point + 0x00b6 (myth2code\bitmap_text.c:486)
1 0x00425d31 _find_string_click_point_wrapped + 0x000c (myth2code\bitmap_text.c:559)
2 0x0048066d _static_text_control_def_proc + 0x0136 (myth2code\bitmap_dialogs\static_text_control.c:202)
3 0x0047584e _press_item + 0x0025 (myth2code\bitmap_dialogs\bitmap_dialogs.c:757)
4 0x00476670 _dialog_handled_action + 0x0173 (myth2code\bitmap_dialogs\bitmap_dialogs.c:1940)
5 0x004756e2 _dialogs_handled_action + 0x005d (myth2code\bitmap_dialogs\bitmap_dialogs.c:618)
6 0x004323d7 _process_action + 0x007e (myth2code\main.c:494)
7 0x004908f3 _update_actions + 0x0019 (myth2code\input\action_queue.c:175)
8 0x00432557 _update_everything + 0x003e (myth2code\main.c:618)
9 0x0043235f _main + 0x0020 (myth2code\main.c:471)
10 0x0046f1eb _WinMain@16 + 0x0003 (myth2code\shell_windows.c:262)
11 0x004f7bc2 _WinMainCRTStartup + 0x0051 (crt0.c:251)
12 0x778f8654 ? + 0x0000 (?:0)
13 0x77a14a77 ? + 0x0000 (?:0)
14 0x77a14a47 ? + 0x0000 (?:0)
Stack Trace Complete
Recording Buffers Flushed
Saved Recording To 'Crash- 2018-03-18 13.54.51'

p.s. uploading the film took longer than necessary, because of the way myth upload their dir based on .##. do you think you could allow .## from .00-.59 be accepted? it would help simplify the submission of crash data, and especially helpful for those unfamiliar with compressing files
Attachments
Crash- 2018-03-18 13.54.rar
crash film
(651 Bytes) Downloaded 324 times
hey :D
Myrd
Site Admin
Posts: 4031
Joined: Fri Mar 19, 2004 10:17 pm

Re: Crash 3/18/2018

Post by Myrd »

Thanks for the report. The crash log indicates that this happened as a result of clicking on some text somewhere. Do you recall what you clicked right before it crashed? Was it the status bar or control bar? Did you have some other dialog open?

EDIT: Nevermind, found a way to reproduce it. Thanks for the report!
king paris
Posts: 132
Joined: Mon Dec 11, 2006 6:41 pm

Re: Crash 3/18/2018

Post by king paris »

Thanks for sticking with it ! :D
hey :D
Myrd
Site Admin
Posts: 4031
Joined: Fri Mar 19, 2004 10:17 pm

Re: Crash 3/18/2018

Post by Myrd »

This should be fixed in the 1.8.3 beta.
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