Letters and treatment

A forum for discussing map making ideas and problems for the Myth series.
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paladin MAIK
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Letters and treatment

Post by paladin MAIK »

Hi all. Need help. In the plugin Magma-Fallen levels, when you push a new game and choose the plugin, the level's name is written in red letters. Now, how - ever can tell me how to make a level name in red, green or blue as well, then?

And one more question. How - ever, you can create several animations of healing, there are two types of healing?

Thanks in advance.

MAIK
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Pyro
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Re: Letters and treatment

Post by Pyro »

In the name of the mesh tag you start with numbers. For example the maps with red names have numbers in the 300s at the start of the mesh tag name. So if you have more than one map you can use numbers like 300, 301, 302, etc so that are in order.

000 - White
100 - Blue
200 - Purple
300 - Red
...

Keep in mind it is a good idea to use 01 in the mesh name (01, 101, 201, etc) if you want the map name to show up without having to use Shift clicking.

There can only be one type of healing animation in a plugin. You can fake it by adding a local projectile group with a modified healing effect that doesn't actually use an effect. That way the LPGR will be the effect instead of whatever the healing projectile comes with. It gets complicated.
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paladin MAIK
Posts: 339
Joined: Mon Aug 06, 2012 12:31 am
Location: (Russia)
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Re: Letters and treatment

Post by paladin MAIK »

Thanks Pyro
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