beaverland

by beaver (Francois Boisvert)

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The high-land is divided in two by a deep canyon, two teams on each side, a bone-o-lake in the middle. While drawves are on theedge, trow run at the bottom, soulless crossing rapidly the canyon, a canon explosion. This is a more complex map than what it look, a lot of action, explosion and body contact, you will need to think... Each game is a different game with a lot of possibility.