Claymore or More Clay?

by sanderson

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  • Author:
    sanderson
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Claymore is an attempt to bring the chaos of Myth II to the Scottish Highlands, and follows on from my previous map "Out of Kilter". This time around some foreign thugs have been called in, some even have magical powers.

You have the same number of units as the other players, so your tactics are critical. Do you form an alliance or go it alone? Do you pick English, Scottish or Foreign Mercenary units? Do you hang back or charge in?

Then there is the damn bleak terrain and weather! And that b&*@y dwarf!!