Picket Fences

by Vista Cartel

Picket Fences places the battle in a small town... very small. Unique strategies and unique units are the meat of this map. There are 4 variants, and it's good to know a little about each. Picket Fences has 4 starting points.

"Light Side" is a fairly traditional unit arrangement, much like the original "Dance on your Grave". If the difficulty is set to Heroic, each player will recieve 4 ghôls. Set it to Legendary, and each player gets 1 Warlock of Fire.

"Dark Invasion" is the anti-thesis of "Light Side". The strategies for this map are much more evil, no pun intended. For instance: you can use fetch to strike down incoming fireballs.

"Dwarf Riot" has the tightest unit arrangement... 6 original Balins and 1 movable Cannon. For assassin, the 6 Balins are the targets. This map is meant for players who love to blow stuff up!

"Mega Dwarf Fest" is an expanded version of "Dwarf Riot". Dwarven Minelayers have the ability to lay nearly invisible mines that detonate when someone (even wildlife!) walks over them. The Journeymen possess mass healing, capable of turning an entire platoon of undead into hamburger. Ghôl, Cannons, and Thrall by the dozens round out the festivities. Practically guaranteed to turn this lovely little town into a blackened sheet of wasteland.