Hey there everyone.
I recently revived a color map I made a long while back and I'm ready to import it to loathing. But instead of going smoothly, Loathing seems to crash right before it opens and when I restart it and open it, the whole thing is black.
What am I forgetting to do? It's a pict file 1792 x 1280 and I think I indexed it at about 240 colors? Anyway, I'm just trying to get back in the loop for fun but I guess i don't remember as much as I thought....Oh and I'm also running this without the cd- do i need that gimmick?
Black Map
hmmm- well i certainly indexed it - And i guessed right at 240- So that's in order.
And i haven't even had the chance to implement a shadow map- so i'm pretty sure that isn't the problem.
As I said before, it crashes right after i choose the .pict file for a "new map." Then when i open the map it's all black- even the overhead.
I have Myth II 1.5.1 installed. I'm not sure if this version applies to the fear and loathing versions.
And i haven't even had the chance to implement a shadow map- so i'm pretty sure that isn't the problem.
As I said before, it crashes right after i choose the .pict file for a "new map." Then when i open the map it's all black- even the overhead.
I have Myth II 1.5.1 installed. I'm not sure if this version applies to the fear and loathing versions.
I peeled my eyes, but now the blood is making it hard to see. Maybe you better hurry with that map. I uh I think I am starting to feel a bit fain....remedial wrote:Alrighty I got it- Thanks for all the help!
Turns out the file was defaulted at 75 pixels per inch. Not sure why- My photoshop seems to switch up the presets on me.
And with that all i can say is keep your eyes peeled for a new kickass map
Lots of Myth stuff at http://mythgraveyard.org.
Sometimes I put hard to find stuff in my my Udogs folder.
Sometimes I put hard to find stuff in my my Udogs folder.