Extras
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Latest →
- Legacy of Myth old I
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- Grave Con Carnage
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Highest Rated →
- 5.00 - Wild West: "Boot Hill"
- 5.00 - Legacy of Myth
- 5.00 - Moon Shadow Cave
- 5.00 - Boil and Bubble, Toil and Trouble
- 5.00 - Titus Groan
- 5.00 - Grim Dawning
- 5.00 - Dun Caric
Largest →
Most Downloaded FFA Netmaps (16 - 30) for Myth II
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Red Sands
Red sand, black blood, need I say more? The dessert-like five team map features some original terrain and some interesting obstacles to over come.
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The Quad, Too!
Original Release Date: 08/01/2001 The Quad, Too! is a fairly compact 4-start net map, great for short games. A remake of my first map, "The Quad", this map has all new graphics, improved gameplay, and a significantly larger playing field, but is still …
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TheQuad
Original Release Date: 2002 "300k? How can anything good be less than 300k?"! Description: The Quad is a compact 4-start net map, great for short games. Designed for small unit sets in close combat, the four starting locations are just out of visual sight …
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All Headed For Rune United
Take a fight upon the famous Rökstenen (The Smokestone) in Mjölby, Sweden. Mix of units makes life so much better and Herons has never been so happy. Trow makes map a little powerintense but who doesn't like to kick stuff around (just wait 'till Sweden …
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Red Cross
A straightforward carnage map with almost all action taking place in the middle. Flag rally fans finds weird situations to deal with and you need to think fast. Places for Wights to snipe out nonsuspecting foes.
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Hills of the Crow
All known bugs of v1.0 are fixed. Hills of the Crow was one of my first map making works for Myth II. It was rather an experiment which turned out much better as I expected. HotC is set on a wind swept domain with a nice river carving its way through the …
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Aztechno Dance Party
Aztechno Dance Party Original Release Date: probably 2002-2003. AzTechno Dance Party is a medium-sized hand-crafted desert net map with lots of elevation and structures to toss explosives off of. There are several ancient ruins in this rocky desert valley …
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Lost on Ice
Lost On Ice got a very nice winter atmosphere. The elevation slopes downward to the center, where a big snowy hill gives you a big advantage against opponents. 6 starting locations are available. One team starts in the middle so KotH isn't possible. …
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Let Wyrd Sort 'Em Out
"Kill 'em all...and let Wyrd sort 'em out!" NOTICE: *This Plugin has updated! This was built from a recovered local folder (the original was lost after the Mill shut down) and i updated some invisible units that were missing. Tell your friends to get rid …
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The Borogove
The Borogrove a rainy, swampy FFA map with 4-start and 5-start Light and Dark versions, Riot meshes, and fearsome stampeding turtles. (You know you want the turtles.)
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Myopia
Myopia features a beautiful fall colormap and great game play reminiscent of Myth TFL by offering the asymmetrical beauty of a 5 team center start. Best of all Myopia is the first map since Torp to make use of multiple World Knots! Myopia's game play is …
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Grim Dawning
Grim Dawning is a 4-start FFA located in a dry grassland environment. The landscape is covered with sloping hills and sinking channels of scorched soil and grass. There are two meshes of light and dark unit selections. GAME TYPES: Body Count LMOTH KOTH …
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Magmaphobia
My first map, features lavapools and the Hellhound unit see readme file for more info..
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Jinn - Sticks and Stones
Note: This plugin requires Jinn. Sticks and Stones is a fourth party map which utilizes the Jinn Conversion by the Vista Map Making Cartel. It is a 5-start FFA. The map is mostly covered by bright, rolling, green hills and rocky roadways. Jagged rocks and …
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Drearr's Glade
A once prosperous community overrun by rising floods and and haunted by an ominous past. Drearr's Glade is a 5-team FFA set in a muddy night time environment. 3 unit variation map types are Light, Dark, and Peasant Riot. So you're not lost here is some …
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