Search found 60 matches
- Mon Jul 09, 2007 8:46 am
- Forum: General Discussion
- Topic: Announcement! :: Electric Sheep m2
- Replies: 9
- Views: 3653
- Sat Jul 07, 2007 2:59 pm
- Forum: General Discussion
- Topic: Announcement! :: Electric Sheep m2
- Replies: 9
- Views: 3653
Announcement! :: Electric Sheep m2
Happy 7/7/7. Electric Sheep is a Total Conversion whose aim is to bring the Marathon universe to Myth II. We had hoped and planned for the latest months to have the whole release of Electric Sheep online today, everything finished and well-tested and polished, but different tasks eventually got high...
- Wed Apr 11, 2007 11:44 am
- Forum: Map Making Support
- Topic: Myth II: Different Projectile Behaviour?
- Replies: 3
- Views: 2122
- Wed Apr 11, 2007 9:36 am
- Forum: Map Making Support
- Topic: Myth II: Different Projectile Behaviour?
- Replies: 3
- Views: 2122
Myth II: Different Projectile Behaviour?
I have successfully created a projectile that doesn't explode as soon as it touches the ground by reducing it's Normal Detonation Frequency to 0.000. I have also set its Elastic Coefficient to 0.950, so that it will retain most of its speed when it bounces off something. I was wondering what I shoul...
- Sat Mar 31, 2007 2:17 pm
- Forum: Map Making Support
- Topic: Amber: Color Tables & Hue Changes
- Replies: 7
- Views: 4000
- Fri Mar 30, 2007 11:35 am
- Forum: Map Making Support
- Topic: Amber: Color Tables & Hue Changes
- Replies: 7
- Views: 4000
Sure, it appears to be selected by default. :? ... ... ... I have done other tests, and it appears to work as long as the Start Hue and the End Hue values are not the same. I find this weird. A few more questions. :) Is there any Amber documentation around? Do you have any tips regarding alignment i...
- Fri Mar 30, 2007 10:47 am
- Forum: Map Making Support
- Topic: Amber: Color Tables & Hue Changes
- Replies: 7
- Views: 4000
Amber: Color Tables & Hue Changes
I am working on my first *major* Myth II project, and I need some help. Look at the following color tables: http://sixtyfive.xmghosting.com/images/colortable.png The collection I am creating right now contains bitmaps indexed using the first color table. I have to create variants of that monster tha...
- Fri Mar 30, 2007 9:24 am
- Forum: General Discussion
- Topic: Could someone reupload Maramyth?
- Replies: 6
- Views: 2384
- Thu Mar 29, 2007 5:29 pm
- Forum: General Discussion
- Topic: Could someone reupload Maramyth?
- Replies: 6
- Views: 2384
- Thu Mar 29, 2007 5:08 pm
- Forum: General Discussion
- Topic: Could someone reupload Maramyth?
- Replies: 6
- Views: 2384
Thanks for your quick reply!
http://hl.udogs.net/files/Uploads/%20Us ... 20maps.zip
Also tried a Google search with site:hl.udogs.net, but without results.
http://hl.udogs.net/files/Uploads/%20Us ... 20maps.zip
Also tried a Google search with site:hl.udogs.net, but without results.
- Thu Mar 29, 2007 4:51 pm
- Forum: General Discussion
- Topic: Could someone reupload Maramyth?
- Replies: 6
- Views: 2384
Could someone reupload Maramyth?
The links pointing at hl.udogs.net are dead.
Thanks for your time.
Thanks for your time.
- Tue Mar 27, 2007 9:37 am
- Forum: Map Making Support
- Topic: Myth II: Importing Sounds
- Replies: 5
- Views: 2508
Myth II: Importing Sounds
Fear 1.5 Documentation states I need 16-bit, 22 kHz AIFF sounds, but doesn't mention a number of other things I need to know:
Encoding: PCM, µ-Law, IMA, A-Law, MACE-3 or MACE-6?
Sampling Rate: 22050 Hz or 22254 Hz?
Thanks.
Encoding: PCM, µ-Law, IMA, A-Law, MACE-3 or MACE-6?
Sampling Rate: 22050 Hz or 22254 Hz?
Thanks.
- Tue Jan 31, 2006 10:49 am
- Forum: Map Making Support
- Topic: New Stuff - Read this
- Replies: 69
- Views: 25727
- Sun Jan 29, 2006 5:33 am
- Forum: Map Making Support
- Topic: New Stuff - Read this
- Replies: 69
- Views: 25727
- Sat Jan 28, 2006 12:06 pm
- Forum: Map Making Support
- Topic: New Stuff - Read this
- Replies: 69
- Views: 25727