Phantom Hounds: The Call of Glory
by A-Red of The Onyx Warlords
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- Version:
- 1.1
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- File Size:
- 16.3 MB
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- Type:
- Scenarios
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- Author:
- A-Red
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- Group:
- The Onyx Warlords
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- Rating:
-
- Downloads:
- 4424
More by this author →
- A-Red's Advanced Scripting Tutorial
- Grave Tidings
- Fan novel: A Shade of Gray
- Phantom Hounds: Haunted Heart
- Power of Ten Plugin Pack
More by this group →
Phantom Hounds: The Call of Glory follows an elite special-ops team called The Phantom Hounds serving in Maeldun’s legion during The Great War. The long-neglected force has been set on guard duty in a series of remote outposts where their talents are going to waste. But sinister things are afoot…
Play cat-and-mouse with the Dark for control of a pair of fortresses in Nowhere. Blast your way through The Tormentor’s Wight factory in Bloat. Stand fast against the back-breaking three-pronged assault of The Watcher’s army in Plague on the Toven. Experience The Great War from a new perspective…
Phantom Hounds: The Call of Glory requires Myth II 1.6 to play. 1.5 (maybe even 1.4) would probably suffice, but has not been tested.
A big thanks to Modest, Rohan, and Teepens for the use of their maps.
1.1 FIXES: Fixed the bug in Toven, so that one-ford mode can now end in victory--sorry about that one, folks. The terrain on Bloat has been cleaned up a bit, giving better passability to the player and keeping the Wights from getting stuck.
Update 7/19/08: Added the readme back in--apparently it wasn't included in the 1.1 download.
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